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<blockquote data-quote="ghostcat" data-source="post: 5230229" data-attributes="member: 30034"><p>Trinham shoots crossbow bolts at the approaching Treylor troops until they are within range of one of his new spells. He throws a pince of sand in the air and mutters an arcane phrase, <span style="color: cyan">{{somniffero}}</span>. However nothing happens. Taken by surprised, he hastily suppresses a curse, remembering that Lora doesn't like swearing and not wanting to annoy the girl now that they are back on speaking terms.</p><p></p><p>To the rest of the world, it appears that Trinham's spell has bounced and dazed him, has he is standing motionless glaring into space. In reality, Trinham's mind is racing. He knows that his spell worked correctly but if felt like it just slid off the elf's mind. The way this happened somehow felt familiar and his thoughts flashed from one thing to another, until he suddenly remembered something that Archimedes had told him. Like a lot of Archimedes' teaching, it did not make much sense at the time. Now, however, it make perfect sense and Trinham can see how; if he pushed just here, applied pressure here and pull in this direction; he can morph his sleep spell into something much more useful to the current circumstances. The question is should he. Having no time to think he just does.</p><p></p><p>Trinham's thoughts returned to the present and he sees that only a few seconds had passed and the Treylor are still marching towards the barricade. Trinham goes back to shooting crossbow bolts.</p><p></p><p>[sblock=OOC]Cast <em>Sleep</em> at 125'. When this fails change <em>sleep</em> for <em>Color Spray</em>[/sblock][sblock=OOC][code][b]Range:[/b] 080' 160' 240' 320'</p><p>{[b]Range Penalty:[/b] 0 -2 -4 -6[/code]</p><p>Therefore Range = 300'; Range Penalty = -6.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2577346/" target="_blank">Round 2 crossbow attack, damage at 315' (1d20-1=18, 1d8=1)</a>[/sblock][sblock=Statblock]<strong>Defence:</strong> AC 15, HP 20/20</p><p><em>Protection From Arrows:</em> (DR10) 40/40.</p><p></p><p><strong>Attack:</strong></p><p>Crossbow, Light +5 1d8 19-20/x2 80'</p><p>Dagger +4 1d4+1 19-20/x2</p><p>Dagger (Thrown) +5 1d4 19-20/x2 10'Sleep</p><p>Longsword +4 1d8+1 19-20/x2</p><p></p><p><strong>Saves:</strong> Fort +3, Ref +4, Will *3</p><p></p><p><strong>Crossbow Bolts:</strong> <s>30</s>, <s>29</s>, <s>28</s>, ??</p><p></p><p>[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.</p><p>Sorcerer Level 1 Spells: Magic Missile, Color Spray</p><p>Sorcerer level 2 Spells: Protection from Arrows</p><p>[/sblock][sblock="Spells Per Day"]0 Level: (_) (_) (_) (_) (_)</p><p>1 Level: (X) (_) (_) (_) (_) (_)</p><p>2 Level: (X) (_) (_)[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="ghostcat, post: 5230229, member: 30034"] Trinham shoots crossbow bolts at the approaching Treylor troops until they are within range of one of his new spells. He throws a pince of sand in the air and mutters an arcane phrase, [color=cyan]{{somniffero}}[/color]. However nothing happens. Taken by surprised, he hastily suppresses a curse, remembering that Lora doesn't like swearing and not wanting to annoy the girl now that they are back on speaking terms. To the rest of the world, it appears that Trinham's spell has bounced and dazed him, has he is standing motionless glaring into space. In reality, Trinham's mind is racing. He knows that his spell worked correctly but if felt like it just slid off the elf's mind. The way this happened somehow felt familiar and his thoughts flashed from one thing to another, until he suddenly remembered something that Archimedes had told him. Like a lot of Archimedes' teaching, it did not make much sense at the time. Now, however, it make perfect sense and Trinham can see how; if he pushed just here, applied pressure here and pull in this direction; he can morph his sleep spell into something much more useful to the current circumstances. The question is should he. Having no time to think he just does. Trinham's thoughts returned to the present and he sees that only a few seconds had passed and the Treylor are still marching towards the barricade. Trinham goes back to shooting crossbow bolts. [sblock=OOC]Cast [i]Sleep[/i] at 125'. When this fails change [i]sleep[/i] for [i]Color Spray[/i][/sblock][sblock=OOC][code][b]Range:[/b] 080' 160' 240' 320' {[b]Range Penalty:[/b] 0 -2 -4 -6[/code] Therefore Range = 300'; Range Penalty = -6. [url=http://invisiblecastle.com/roller/view/2577346/]Round 2 crossbow attack, damage at 315' (1d20-1=18, 1d8=1)[/url][/sblock][sblock=Statblock][b]Defence:[/b] AC 15, HP 20/20 [i]Protection From Arrows:[/i] (DR10) 40/40. [b]Attack:[/b] Crossbow, Light +5 1d8 19-20/x2 80' Dagger +4 1d4+1 19-20/x2 Dagger (Thrown) +5 1d4 19-20/x2 10'Sleep Longsword +4 1d8+1 19-20/x2 [b]Saves:[/b] Fort +3, Ref +4, Will *3 [b]Crossbow Bolts:[/b] [s]30[/s], [s]29[/s], [s]28[/s], ?? [sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand. Sorcerer Level 1 Spells: Magic Missile, Color Spray Sorcerer level 2 Spells: Protection from Arrows [/sblock][sblock="Spells Per Day"]0 Level: (_) (_) (_) (_) (_) 1 Level: (X) (_) (_) (_) (_) (_) 2 Level: (X) (_) (_)[/sblock][/sblock] [/QUOTE]
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