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Battle Cleric vs. Warlord
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<blockquote data-quote="Danceofmasks" data-source="post: 5056860" data-attributes="member: 70765"><p>Do you claim that Fighters with 20 str have terrible ACs too?</p><p> </p><p>1) Battle clerics need 2 stats. Str and Con. A bit of wis doesn't hurt, but that's all you need. For those who say '18 is enough,' what stats can you possibly want that compensates for +1 on a D20 roll every single combat round in the character's career? That's not even mentioning +damroll or +brand bonus.</p><p>2) Battle clerics are choc full of powers that buff AC for the whole encounter. Precast a shield of faith or whack a few foes with a shield of the gods, and you have defender AC.</p><p>3) Your heavy melee hitters will delay until after you ... so whomever you attack (note that this build optimises hitroll) will also be targeted by a harder hitting ally. You tell me whom the mobs will rather aim at (especially if you have scale armour, which my build starts with).</p><p>4) A well played Battle Cleric picks encounter powers that 'crowd controls,' such as Split the Sky and Awe Strike, 'cos 'buffing' encounter powers aren't as good as brand. So they also have the option of immobilise + shift or prone + stand 1 square away.</p><p> </p><p>This is a leader that has multiple encounter-long AC buffs .. and heavy armour.</p><p>Mentioning AC as a fail point is downright laughable.</p><p> </p><p>Teh battle cleric even does well in melee 1v1. Yes, it can duel. Seriously.</p><p>In a circumstance when brand is useless.</p><p>Heck, I'd bet on it winning a fight vs. the goliath from the "are wardens overpowered" thread.</p><p>Wait, human cleric. I ma callin' him David.</p></blockquote><p></p>
[QUOTE="Danceofmasks, post: 5056860, member: 70765"] Do you claim that Fighters with 20 str have terrible ACs too? 1) Battle clerics need 2 stats. Str and Con. A bit of wis doesn't hurt, but that's all you need. For those who say '18 is enough,' what stats can you possibly want that compensates for +1 on a D20 roll every single combat round in the character's career? That's not even mentioning +damroll or +brand bonus. 2) Battle clerics are choc full of powers that buff AC for the whole encounter. Precast a shield of faith or whack a few foes with a shield of the gods, and you have defender AC. 3) Your heavy melee hitters will delay until after you ... so whomever you attack (note that this build optimises hitroll) will also be targeted by a harder hitting ally. You tell me whom the mobs will rather aim at (especially if you have scale armour, which my build starts with). 4) A well played Battle Cleric picks encounter powers that 'crowd controls,' such as Split the Sky and Awe Strike, 'cos 'buffing' encounter powers aren't as good as brand. So they also have the option of immobilise + shift or prone + stand 1 square away. This is a leader that has multiple encounter-long AC buffs .. and heavy armour. Mentioning AC as a fail point is downright laughable. Teh battle cleric even does well in melee 1v1. Yes, it can duel. Seriously. In a circumstance when brand is useless. Heck, I'd bet on it winning a fight vs. the goliath from the "are wardens overpowered" thread. Wait, human cleric. I ma callin' him David. [/QUOTE]
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Battle Cleric vs. Warlord
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