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Battle for the Four Islands Characters
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<blockquote data-quote="GoldenEagle" data-source="post: 598638" data-attributes="member: 5128"><p><strong>Phillip Damar</strong></p><p></p><p>Phillip Damar, Marshal Son of Relore</p><p>Human Level 2 Bard, Neutral Good</p><p></p><p>STR 11 </p><p>DEX 14 (+2)</p><p>CON 12 (+1)</p><p>INT 14 (+2)</p><p>WIS 10 (+0)</p><p>CHA 16 (+3)</p><p></p><p>Combat Stats:</p><p>Base Attack Bonus: +1 1</p><p>Melee: +1 Ranged: +3 [+1 BAB, +1 DEX]</p><p>Hit Points: 14</p><p>Armor Class: 15 [10 + 2 dex + 3 studded leather]</p><p>Initiative: +2</p><p>Movement Rate: 30 feet</p><p></p><p>Attacks per round:</p><p>Masterwork Shortbow (+5 to hit, 1d6 dmg), 20 MW arrows</p><p>6 Daggers (+3 to hit, 1d4 dam)</p><p></p><p>Saving Throws:</p><p>Fort: [+0 base, +1 CON]</p><p>Ref: +5 [+3 base, +2 DEX]</p><p>Will: +3 [+3 base, +0 WIS]</p><p></p><p>Feats:</p><p>Point Blank Shot</p><p>Precise Shot</p><p></p><p>Skills:</p><p>Perform +10</p><p>Use Magic Device +8</p><p>Gather Information +8</p><p>Diplomacy +8</p><p>Knowledge (History) +7</p><p>Tumble +7</p><p>Concentration +6</p><p></p><p>Languages:</p><p>Common, ?, ?</p><p></p><p>Backpack 2 </p><p>Flint & Steel 1 </p><p>100’ silk rope 20 </p><p>Climbing Kit 80 </p><p>2 flasks alchemists fire 40 </p><p>Rations (2 days) 1 </p><p>10 Candles .1 </p><p>Wine Skin & Water skin 2 </p><p>Grappling Hook 1 </p><p>5 Bags of Caltrops (100ea) 5 </p><p>Journal, Pen and Ink 15 </p><p>3 sunrods 10 </p><p>Belt Pouch 1 </p><p>Wand of Cure Light Wounds – 32 charges 480 </p><p>6 daggers - worn 12 </p><p>Studded Leather Armor - worn 25 </p><p>Tanglefoot Bags (3) 150 </p><p>Cold Weather Outfit - worn 8 </p><p>Signet ring - worn 5 </p><p>Mirror 10 </p><p>Mule 8 </p><p>Sled 20 </p><p>Feed – 30 Days 1 </p><p>Sleeping pad/blankets .6 </p><p>Explorer’s Outfit 10 </p><p>Noble’s Outfit 75 </p><p>Hooded Lantern 7 </p><p>60 pints oil 6 </p><p>30 days rations 15 </p><p>Tent 10 </p><p>Waterproof sacks (2 lg. & 2 sm.) .4 </p><p>Masterwork Mandolin 100 </p><p>Short Bow, MW 330 </p><p>20 Arrows, MW 140 </p><p>Miners Pick 3 </p><p>Shovel 2 </p><p>Crowbar 2 </p><p>Sealing wax 1 </p><p>Iron Pot .5 </p><p>10 foot pole .2 </p><p>15 days of firewood .3 </p><p> 1602.1 </p><p></p><p></p><p>2 gems @ 100 GP</p><p>1 gem @ 50 GP</p><p>12 Platinum</p><p>29 Gold</p><p>8 silver</p><p>10 copper</p><p></p><p></p><p></p><p></p><p></p><p>Phillip Damar, Marshall’s son of Relone was born to Peter and Sharon Damar of Relone 21 years ago. Raised a noble’s son (Peter was an noble and an ambassador/marshall for Lenincard), Phillip attended all of the bestlschools growing up and joined the millitary on his 16th birthday. It was there he learned to handle weapons and armor. A charming lad, he rose through the lower ranks quickly and was soon an officer.</p><p></p><p>Phillip has always had special skill and a way with people. After years in the service of Lenincard, he hopes to unite the four isles and make them at the least, able to be cordial neighbors. He has watched his fathers turn enemies of the state into allies and now he hopes he can do the same. </p><p></p><p>Recently his mother and father were traveling home to see Phillip take a special promotion when their ship was diverted to the arctic island. Philip has asked for and received a special leave of absence for the last 30 days of his required time with the military. </p><p></p><p>He has just recently found his families belongings and the wreckage of the ship, with no survivors to be found. Phillips mission is clear. He must find out why his family was killed.</p><p></p><p>Phillip is politically ambitious and has many friends around the islands where he traveled with his family. He looks forward to traveling the islands in search of that which will help quell the wars between humans for he knows that all in Relone can benefit from peace and the trade it would bring.</p><p></p><p>I’d like to know a little more about the politics if I could to intertwine it into the character.</p><p></p><p>GE</p></blockquote><p></p>
[QUOTE="GoldenEagle, post: 598638, member: 5128"] [b]Phillip Damar[/b] Phillip Damar, Marshal Son of Relore Human Level 2 Bard, Neutral Good STR 11 DEX 14 (+2) CON 12 (+1) INT 14 (+2) WIS 10 (+0) CHA 16 (+3) Combat Stats: Base Attack Bonus: +1 1 Melee: +1 Ranged: +3 [+1 BAB, +1 DEX] Hit Points: 14 Armor Class: 15 [10 + 2 dex + 3 studded leather] Initiative: +2 Movement Rate: 30 feet Attacks per round: Masterwork Shortbow (+5 to hit, 1d6 dmg), 20 MW arrows 6 Daggers (+3 to hit, 1d4 dam) Saving Throws: Fort: [+0 base, +1 CON] Ref: +5 [+3 base, +2 DEX] Will: +3 [+3 base, +0 WIS] Feats: Point Blank Shot Precise Shot Skills: Perform +10 Use Magic Device +8 Gather Information +8 Diplomacy +8 Knowledge (History) +7 Tumble +7 Concentration +6 Languages: Common, ?, ? Backpack 2 Flint & Steel 1 100’ silk rope 20 Climbing Kit 80 2 flasks alchemists fire 40 Rations (2 days) 1 10 Candles .1 Wine Skin & Water skin 2 Grappling Hook 1 5 Bags of Caltrops (100ea) 5 Journal, Pen and Ink 15 3 sunrods 10 Belt Pouch 1 Wand of Cure Light Wounds – 32 charges 480 6 daggers - worn 12 Studded Leather Armor - worn 25 Tanglefoot Bags (3) 150 Cold Weather Outfit - worn 8 Signet ring - worn 5 Mirror 10 Mule 8 Sled 20 Feed – 30 Days 1 Sleeping pad/blankets .6 Explorer’s Outfit 10 Noble’s Outfit 75 Hooded Lantern 7 60 pints oil 6 30 days rations 15 Tent 10 Waterproof sacks (2 lg. & 2 sm.) .4 Masterwork Mandolin 100 Short Bow, MW 330 20 Arrows, MW 140 Miners Pick 3 Shovel 2 Crowbar 2 Sealing wax 1 Iron Pot .5 10 foot pole .2 15 days of firewood .3 1602.1 2 gems @ 100 GP 1 gem @ 50 GP 12 Platinum 29 Gold 8 silver 10 copper Phillip Damar, Marshall’s son of Relone was born to Peter and Sharon Damar of Relone 21 years ago. Raised a noble’s son (Peter was an noble and an ambassador/marshall for Lenincard), Phillip attended all of the bestlschools growing up and joined the millitary on his 16th birthday. It was there he learned to handle weapons and armor. A charming lad, he rose through the lower ranks quickly and was soon an officer. Phillip has always had special skill and a way with people. After years in the service of Lenincard, he hopes to unite the four isles and make them at the least, able to be cordial neighbors. He has watched his fathers turn enemies of the state into allies and now he hopes he can do the same. Recently his mother and father were traveling home to see Phillip take a special promotion when their ship was diverted to the arctic island. Philip has asked for and received a special leave of absence for the last 30 days of his required time with the military. He has just recently found his families belongings and the wreckage of the ship, with no survivors to be found. Phillips mission is clear. He must find out why his family was killed. Phillip is politically ambitious and has many friends around the islands where he traveled with his family. He looks forward to traveling the islands in search of that which will help quell the wars between humans for he knows that all in Relone can benefit from peace and the trade it would bring. I’d like to know a little more about the politics if I could to intertwine it into the character. GE [/QUOTE]
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