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<blockquote data-quote="Sound of Azure" data-source="post: 3601860" data-attributes="member: 40749"><p><strong>Bits and Pieces</strong></p><p></p><p>I've taken the liberty of doing a rewrite of a couple of sections of the text. There'll be more clarification work to come as I get to it. I'm presently carifying your "Spells" section, and splitting off a couple of parts as class features. This is to reign in the tangents included in the body of the "Spells" text, and to help the reader understand the mechanics.</p><p></p><p>Let me know whether you like the changes so far.</p><p></p><p><span style="color: Blue"><strong>Game Rule Information</strong></span></p><p>Battle mages have the following game statistics</p><p><strong>Abilities:</strong> Constitution determines how powerful a spell a battle mage can cast, how many spells per day a battle mage can cast, and how hard those spells are to resist (see Spells, below). Like a sorcerer or wizard, a battle mage benefits from a high Dexterity. A high Intelligence increases a battle mage’s array of skills.</p><p><strong>Alignment: </strong> any non-lawful</p><p><strong>Hit Die: </strong> d6</p><p></p><p><span style="color: Blue"><strong>Class Skills</strong></span></p><p>The battle mage’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Intimidate (Cha), Jump (Str), Knowledge (arcana), Knowledge (history), Profession (Wis), and Spellcraft (Int).</p><p><strong>Skill Points at 1st Level: </strong> (2 + Intelligence modifier) x 4</p><p><strong>Skill Points at Each Addition Level:</strong> 2 + Intelligence modifier</p><p></p><p><span style="color: Blue"><strong>Class Features</strong></span></p><p>All of the following are class features of the battle mage.</p><p></p><p><strong>Weapon and Armour Proficiency: </strong> Battle mages are proficient in all simple weapons, and with all martial thrown weapons. Battle mages are not proficient with any type of armour or shield.</p><p></p><p>Because the gestures to cast a battle mage spell are relatively simple, a battle mage may cast battle mage spells when wielding light or thrown weaponry. This ability does not extend to one-handed or two-handed weapons, nor does it extend to other types of ranged weapons or other items a battle mage may be carrying.</p><p></p><p>At 6th level, a battle mage gains Martial Weapon Proficiency with a single martial weapon. From this point, the battle mage may cast his battle mage spells when wielding a one-handed weapon without penalyy.</p><p></p><p>At 12th level, a battle mage's skill at battle casting improves, and two-handed weapons do not interfere with his arcane gestures.</p><p></p><p><strong>Spells:</strong> A battle mage casts arcane spells (the same type available to sorcerers and wizards), which may be drawn from any class spell list (even divine spells, but see below).</p><p><to be continued></p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 3601860, member: 40749"] [b]Bits and Pieces[/b] I've taken the liberty of doing a rewrite of a couple of sections of the text. There'll be more clarification work to come as I get to it. I'm presently carifying your "Spells" section, and splitting off a couple of parts as class features. This is to reign in the tangents included in the body of the "Spells" text, and to help the reader understand the mechanics. Let me know whether you like the changes so far. [COLOR=Blue][B]Game Rule Information[/B][/COLOR] Battle mages have the following game statistics [B]Abilities:[/B] Constitution determines how powerful a spell a battle mage can cast, how many spells per day a battle mage can cast, and how hard those spells are to resist (see Spells, below). Like a sorcerer or wizard, a battle mage benefits from a high Dexterity. A high Intelligence increases a battle mage’s array of skills. [B]Alignment: [/B] any non-lawful [B]Hit Die: [/B] d6 [COLOR=Blue][B]Class Skills[/B][/COLOR] The battle mage’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Intimidate (Cha), Jump (Str), Knowledge (arcana), Knowledge (history), Profession (Wis), and Spellcraft (Int). [B]Skill Points at 1st Level: [/B] (2 + Intelligence modifier) x 4 [B]Skill Points at Each Addition Level:[/B] 2 + Intelligence modifier [COLOR=Blue][B]Class Features[/B][/COLOR] All of the following are class features of the battle mage. [B]Weapon and Armour Proficiency: [/B] Battle mages are proficient in all simple weapons, and with all martial thrown weapons. Battle mages are not proficient with any type of armour or shield. Because the gestures to cast a battle mage spell are relatively simple, a battle mage may cast battle mage spells when wielding light or thrown weaponry. This ability does not extend to one-handed or two-handed weapons, nor does it extend to other types of ranged weapons or other items a battle mage may be carrying. At 6th level, a battle mage gains Martial Weapon Proficiency with a single martial weapon. From this point, the battle mage may cast his battle mage spells when wielding a one-handed weapon without penalyy. At 12th level, a battle mage's skill at battle casting improves, and two-handed weapons do not interfere with his arcane gestures. [B]Spells:[/B] A battle mage casts arcane spells (the same type available to sorcerers and wizards), which may be drawn from any class spell list (even divine spells, but see below). <to be continued> [/QUOTE]
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