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BATTLE ROYALE - 20th Level Sorcerer vs. Wizard -- FIGHT!!!
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<blockquote data-quote="Waterbizkit" data-source="post: 8163976" data-attributes="member: 6802604"><p>I'm terrible at this stuff and away from all of my materials as well, but...</p><p></p><p>As long as the sorcerer knows counterspell and has the subtle metamagic option available to them, the sorcerer should almost win by default or at least make it painfully difficult for the wizard to do much.</p><p></p><p>As I understand it, a subtle spell can't be countered. So the sorcerer can cast a subtle counterspell every round when the wizard tries to do anything, which the wizard can't counter-counterspell because it was subtle. Then, on their turn, the sorcerer casts whatever they want, also subtle, so the wizard once again can't counter it.</p><p></p><p>A 20th level sorcerer, assuming no feats or items for simplicity, has twenty sorcery points and subtle spell only costs one regardless of the spell it's being used to modify. So roughly two points per round spent means the wizard has to weather this for about ten rounds before they can do anything without being significantly inconvenienced.</p><p></p><p>Now, that's just off the top of my head. Obviously the sorcerer doesn't actually win by default because of the above, there's too many variables in an exercise like this, but that's just me shooting from the hip when I should be working. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Waterbizkit, post: 8163976, member: 6802604"] I'm terrible at this stuff and away from all of my materials as well, but... As long as the sorcerer knows counterspell and has the subtle metamagic option available to them, the sorcerer should almost win by default or at least make it painfully difficult for the wizard to do much. As I understand it, a subtle spell can't be countered. So the sorcerer can cast a subtle counterspell every round when the wizard tries to do anything, which the wizard can't counter-counterspell because it was subtle. Then, on their turn, the sorcerer casts whatever they want, also subtle, so the wizard once again can't counter it. A 20th level sorcerer, assuming no feats or items for simplicity, has twenty sorcery points and subtle spell only costs one regardless of the spell it's being used to modify. So roughly two points per round spent means the wizard has to weather this for about ten rounds before they can do anything without being significantly inconvenienced. Now, that's just off the top of my head. Obviously the sorcerer doesn't actually win by default because of the above, there's too many variables in an exercise like this, but that's just me shooting from the hip when I should be working. :) [/QUOTE]
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BATTLE ROYALE - 20th Level Sorcerer vs. Wizard -- FIGHT!!!
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