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Battle Royale of the Gawds continuation
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<blockquote data-quote="reapersaurus" data-source="post: 771160" data-attributes="member: 1194"><p>I'm not the only one coming to those guesses (and yes, they are guesses, but SOMETHING has to explain the sheer # of levels hired, and high damage, invisibility, and 3 attacks - Rogues explains it pretty well)</p><p>Are you saying that they are not effective-level 10 rogues and level 5 spellcasters?</p><p>You WILL detail later exactly how they didn't cost him that much, I trust... I don't mind if you tell everyone : WHAT AC did you use for Jade?</p><p>I'll tell anyone who wants what her AC is in the AMF, I'm sure everyone knows it's not too high.I still don't see how it exactly works for all the wizards, IF you forced them to come in all at once, and be placed in 5' squares as I thought you were doing.</p><p>There are only 9 square in the Forcecage that aren't in the AMF to start, and I don't think every NPC could have gotten to the spots they are placed currently and also done what they were allowed to do, but that's just small questions.I'm aware of this, and it's good that you're keeping it all totalled up right.</p><p></p><p>Seap - 179 was not overkill in this case.</p><p></p><p>clockwork - I still don't get the damage.</p><p>Without sneak attack, they can only have 1d8+1 from PBS, right?</p><p>The mercs don't come with hand-chosen gear applicable to their level, do they?</p><p></p><p>P.S. Doesn't ANY amount of cover negate a sneak attack?</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 771160, member: 1194"] I'm not the only one coming to those guesses (and yes, they are guesses, but SOMETHING has to explain the sheer # of levels hired, and high damage, invisibility, and 3 attacks - Rogues explains it pretty well) Are you saying that they are not effective-level 10 rogues and level 5 spellcasters? You WILL detail later exactly how they didn't cost him that much, I trust... I don't mind if you tell everyone : WHAT AC did you use for Jade? I'll tell anyone who wants what her AC is in the AMF, I'm sure everyone knows it's not too high.I still don't see how it exactly works for all the wizards, IF you forced them to come in all at once, and be placed in 5' squares as I thought you were doing. There are only 9 square in the Forcecage that aren't in the AMF to start, and I don't think every NPC could have gotten to the spots they are placed currently and also done what they were allowed to do, but that's just small questions.I'm aware of this, and it's good that you're keeping it all totalled up right. Seap - 179 was not overkill in this case. clockwork - I still don't get the damage. Without sneak attack, they can only have 1d8+1 from PBS, right? The mercs don't come with hand-chosen gear applicable to their level, do they? P.S. Doesn't ANY amount of cover negate a sneak attack? [/QUOTE]
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