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Battle Royale of the Gawds continuation
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<blockquote data-quote="green slime" data-source="post: 934213" data-attributes="member: 1325"><p>Clockworkjoe:</p><p></p><p>I am aware how much time and effort you had to put into the organisation and running of your game.</p><p></p><p>I for one appreciate the effort.</p><p></p><p>However for me the fun was spoiled by calls of DM partiality. Having people unjustly accuse the poor overloaded DM at every move, is just ludicrous. That combined with some really snotty attitudes from certain players that I interacted with during the early stages of the game killed all enjoyment of the game for me.</p><p></p><p>As a player, everyone feels hard done by sooner or later. But as a player, in this type of game, you have to have the maturity to just suck it up. Sure, it sucks, sure, you wonder "how in the hell did he know this?" Most probably they didn't. They just got lucky.</p><p></p><p>In Love, War and GoDs, some people get lucky breaks. In a game of this character, it is the ability to exploit lucky breaks that make a winner. Not just a twinked out bucket of cheese. You loose by making a mistake, not by your clever strategy. Having a clever strategy just means you are more likely to be in a position to utilize those lucky breaks</p><p></p><p>It is a game. And in EVERY GoD, the DM has made unfortunate mistakes. They (the DMs) are ONLY human. Ranting and raving about DM manipulation and scheming is just not fair to the DM.</p><p></p><p>When I had applications out for my abortive GoD, you have no idea the amount of work just to get the majority of the potential players to follow the rules as declared. </p><p></p><p>Some such as Dr Midnight, and Number47, did send in characters that abided by those guidelines as laid down by the DM, or only required minor tweaking. Gaming with these fellows is a) always fun b)always a challenge c)always civilized. Hats off to you two!</p><p></p><p>Others just disappeared, never answered multiple emails to correct their characters, others kept on trying to add on magical items that were strictly off limits, miscalculated stat generation (never too low), granted themselves more feats than permitted, tried to squeeze in PrC's, classes and races which were off limits and spent more money on equipment than was given.</p><p></p><p>It really is a real *censored* being a DM for some people around here. Just some simple rules to follow, and they can't manage. No thanks, no appreciation of the actual work load, nor any realistic expectations on character survival. Just some inane belief that nothing bad should befall their character(s).</p><p></p><p>I knew the GoD at character level 15 was going to take a Humungous amount of time; the ability for these high level characters to avoid almost certain death with some special ability/feat/item is incredible.</p></blockquote><p></p>
[QUOTE="green slime, post: 934213, member: 1325"] Clockworkjoe: I am aware how much time and effort you had to put into the organisation and running of your game. I for one appreciate the effort. However for me the fun was spoiled by calls of DM partiality. Having people unjustly accuse the poor overloaded DM at every move, is just ludicrous. That combined with some really snotty attitudes from certain players that I interacted with during the early stages of the game killed all enjoyment of the game for me. As a player, everyone feels hard done by sooner or later. But as a player, in this type of game, you have to have the maturity to just suck it up. Sure, it sucks, sure, you wonder "how in the hell did he know this?" Most probably they didn't. They just got lucky. In Love, War and GoDs, some people get lucky breaks. In a game of this character, it is the ability to exploit lucky breaks that make a winner. Not just a twinked out bucket of cheese. You loose by making a mistake, not by your clever strategy. Having a clever strategy just means you are more likely to be in a position to utilize those lucky breaks It is a game. And in EVERY GoD, the DM has made unfortunate mistakes. They (the DMs) are ONLY human. Ranting and raving about DM manipulation and scheming is just not fair to the DM. When I had applications out for my abortive GoD, you have no idea the amount of work just to get the majority of the potential players to follow the rules as declared. Some such as Dr Midnight, and Number47, did send in characters that abided by those guidelines as laid down by the DM, or only required minor tweaking. Gaming with these fellows is a) always fun b)always a challenge c)always civilized. Hats off to you two! Others just disappeared, never answered multiple emails to correct their characters, others kept on trying to add on magical items that were strictly off limits, miscalculated stat generation (never too low), granted themselves more feats than permitted, tried to squeeze in PrC's, classes and races which were off limits and spent more money on equipment than was given. It really is a real *censored* being a DM for some people around here. Just some simple rules to follow, and they can't manage. No thanks, no appreciation of the actual work load, nor any realistic expectations on character survival. Just some inane belief that nothing bad should befall their character(s). I knew the GoD at character level 15 was going to take a Humungous amount of time; the ability for these high level characters to avoid almost certain death with some special ability/feat/item is incredible. [/QUOTE]
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