Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Battle Royale of the Gawds continuation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 941949" data-attributes="member: 78"><p>I never said you abused anything. Actually, I expected more powerful characters like Therron. Many characters had neither exceptional offense, defense, or trickness. I don't mean to be rude, but I'd be worried that a character like Tobias would be a liability in a normal 15th level group. In death match against powerful characters, well too bad. </p><p></p><p>Well, since I knew Therron was using different constraints during the game, when it actually mattered, and didn't find out about a Nimblewright or bad wildshaping until after the fact,use of Oriental Adventures stuck out. But, considering Norman's current design, and other things Dr. Midnight has posted (in his story hour, for example), it might be fair to consider his extra ECL a handicap. Even with several "extra levels," I still don't poor Norm would stand much of chance against Therron, Dabbil, and other top characters in a 1 v 1 battle. Finally, for fighting type characters, equipment seems to have a bigger impact after a certain point than additional levels. For example, after a certain point, the benefits of being a half dragon outweigh the loss of levels for a melee character. Often at high levels, it seems that penalizing equipment is a better balancing method than penalizing levels. What does equipment give a fighter? Stat bonuses, better AC, magic weapons, special defenses, movement, and magical attacks. What does a half celestial give a character: stat bonuses, movement, better AC, special defenses, and some magical abilities. The template's abilities are more comparable to an array of items than to class levels. So the loss of 150k GP may be worth several extra character levels.</p><p></p><p>While fun, NWN wouldn't really work for running a THIRD EDITION game. It makes a number of rules changes that have a huge impact on the game. Casters can't use the cast defensively option. Trip and Disarm work differently. Fine tuned tactical movement is almost impossible. Characters often incure AoOs for no real reason. The stacking rules don't work. Also, changing your action after a certain point seems to kill the rest of your round as well. It just doesn't seem very tactical. </p><p></p><p>Finally, I think an optimized one round kill character is unfun for GoD. Just as you didn't seem to have much fun after Therron was Mazed before you could do anything, a player whose character took a 500 point shield bash attack before doing anything probably wouldn't have much fun either. If you're killing someone slowly, then they can keep playing and decide use other strategies, run away, etc. In the end, they could still die, but they get to play the game while dying. Of course, good strategies are hard to argue with.</p></blockquote><p></p>
[QUOTE="Victim, post: 941949, member: 78"] I never said you abused anything. Actually, I expected more powerful characters like Therron. Many characters had neither exceptional offense, defense, or trickness. I don't mean to be rude, but I'd be worried that a character like Tobias would be a liability in a normal 15th level group. In death match against powerful characters, well too bad. Well, since I knew Therron was using different constraints during the game, when it actually mattered, and didn't find out about a Nimblewright or bad wildshaping until after the fact,use of Oriental Adventures stuck out. But, considering Norman's current design, and other things Dr. Midnight has posted (in his story hour, for example), it might be fair to consider his extra ECL a handicap. Even with several "extra levels," I still don't poor Norm would stand much of chance against Therron, Dabbil, and other top characters in a 1 v 1 battle. Finally, for fighting type characters, equipment seems to have a bigger impact after a certain point than additional levels. For example, after a certain point, the benefits of being a half dragon outweigh the loss of levels for a melee character. Often at high levels, it seems that penalizing equipment is a better balancing method than penalizing levels. What does equipment give a fighter? Stat bonuses, better AC, magic weapons, special defenses, movement, and magical attacks. What does a half celestial give a character: stat bonuses, movement, better AC, special defenses, and some magical abilities. The template's abilities are more comparable to an array of items than to class levels. So the loss of 150k GP may be worth several extra character levels. While fun, NWN wouldn't really work for running a THIRD EDITION game. It makes a number of rules changes that have a huge impact on the game. Casters can't use the cast defensively option. Trip and Disarm work differently. Fine tuned tactical movement is almost impossible. Characters often incure AoOs for no real reason. The stacking rules don't work. Also, changing your action after a certain point seems to kill the rest of your round as well. It just doesn't seem very tactical. Finally, I think an optimized one round kill character is unfun for GoD. Just as you didn't seem to have much fun after Therron was Mazed before you could do anything, a player whose character took a 500 point shield bash attack before doing anything probably wouldn't have much fun either. If you're killing someone slowly, then they can keep playing and decide use other strategies, run away, etc. In the end, they could still die, but they get to play the game while dying. Of course, good strategies are hard to argue with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Battle Royale of the Gawds continuation
Top