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Battle Royale: The Game
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<blockquote data-quote="Camelot" data-source="post: 5374729" data-attributes="member: 82617"><p>I recently watched the movie <a href="http://en.wikipedia.org/wiki/Battle_Royale" target="_blank">Battle Royale</a>, and a friend of mine has read the book it was based on. If you don't know, it consists of a class of high schoolers sent to an island and told that they have to kill each other; only one can get out alive. The catch is that they're each given a bag of supplies and a random item, which can be anything from a gun or a first aid kit, to a pair of binoculars or a paper fan.</p><p> </p><p>The rules are simple: Kill everyone else without dying. There are a few complications: every six hours, a section of the island is marked "off-limits;" anyone who goes there is killed instantly by a bomb inside a collar they are all forced to wear. If no one dies in a consecutive 24-hour period, everyone is killed (thus encouraging more murder). It's creepy stuff, but I think it would make an awesome game!</p><p> </p><p>If you've ever played Assassin, you might know where I'm going. In Assassin, everyone is given a name of someone else on a slip of paper. Then, over the course of the next few days, you must find that person and kill them by sneaking up behind them and putting your fingers to their back (some variations use nerf guns or water guns). You then get that person's target, and must continue down the line until you get your own name, thus winning (it's structured so that the names are in a circle, so you have to kill everyone to get your own name).</p><p> </p><p>In Battle Royale, instead of a name, you'll get an item. The items are by no means balanced. You could get a sword, a taser, a machine gun, or even an item that can't directly kill someone but could still aid in your survival (or the infamous paper fan from the novel and movie that does absolutely nothing). You don't know what items anyone else gets. You must then try to "kill" the other players and be the last one standing.</p><p> </p><p>To play, you'll need a person to be the supervisor. Essentially the game master of Battle Royale, the supervisor sees all that goes on in the game. He or she distributes the items and keeps in contact with all the players so that he or she knows who is dead and who is still playing. The supervisor also randomly eliminates one player each day, as if that player had wandered into a "forbidden zone" (though there are items that can ensure your survival in such a situation), and also each day randomly chooses one player to find a random item.</p><p> </p><p>The rest of the game is just the items. There are a few general rules, but most specifics will be on each card. This game is exception-based, so there are the general rules, but the supervisor chooses which items are being used in a particular game and which are not, and one can always create new items that can do whatever you want, even break the general rules. First, let me explain those general rules as I currently envision them.</p></blockquote><p></p>
[QUOTE="Camelot, post: 5374729, member: 82617"] I recently watched the movie [URL="http://en.wikipedia.org/wiki/Battle_Royale"]Battle Royale[/URL], and a friend of mine has read the book it was based on. If you don't know, it consists of a class of high schoolers sent to an island and told that they have to kill each other; only one can get out alive. The catch is that they're each given a bag of supplies and a random item, which can be anything from a gun or a first aid kit, to a pair of binoculars or a paper fan. The rules are simple: Kill everyone else without dying. There are a few complications: every six hours, a section of the island is marked "off-limits;" anyone who goes there is killed instantly by a bomb inside a collar they are all forced to wear. If no one dies in a consecutive 24-hour period, everyone is killed (thus encouraging more murder). It's creepy stuff, but I think it would make an awesome game! If you've ever played Assassin, you might know where I'm going. In Assassin, everyone is given a name of someone else on a slip of paper. Then, over the course of the next few days, you must find that person and kill them by sneaking up behind them and putting your fingers to their back (some variations use nerf guns or water guns). You then get that person's target, and must continue down the line until you get your own name, thus winning (it's structured so that the names are in a circle, so you have to kill everyone to get your own name). In Battle Royale, instead of a name, you'll get an item. The items are by no means balanced. You could get a sword, a taser, a machine gun, or even an item that can't directly kill someone but could still aid in your survival (or the infamous paper fan from the novel and movie that does absolutely nothing). You don't know what items anyone else gets. You must then try to "kill" the other players and be the last one standing. To play, you'll need a person to be the supervisor. Essentially the game master of Battle Royale, the supervisor sees all that goes on in the game. He or she distributes the items and keeps in contact with all the players so that he or she knows who is dead and who is still playing. The supervisor also randomly eliminates one player each day, as if that player had wandered into a "forbidden zone" (though there are items that can ensure your survival in such a situation), and also each day randomly chooses one player to find a random item. The rest of the game is just the items. There are a few general rules, but most specifics will be on each card. This game is exception-based, so there are the general rules, but the supervisor chooses which items are being used in a particular game and which are not, and one can always create new items that can do whatever you want, even break the general rules. First, let me explain those general rules as I currently envision them. [/QUOTE]
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