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<blockquote data-quote="Gansk" data-source="post: 2260283" data-attributes="member: 16383"><p>Well, it would be the same guy, but the fight would occur the next day/week or whatever. I was thinking about the equipment to help personalize each combatant, but we could just stick to giving the guy a name and some trivial stuff that I could announce when introducing him/her into the arena.</p><p></p><p>One thing that can't be avoided is some meta-gaming, since each participant can guess who their opponent will be and try to pick a monster with counter abilities (flying vs non-flying for example). But that may only help in the first round, then they may get stuck with a sub-optimal monster for the second round.</p></blockquote><p></p>
[QUOTE="Gansk, post: 2260283, member: 16383"] Well, it would be the same guy, but the fight would occur the next day/week or whatever. I was thinking about the equipment to help personalize each combatant, but we could just stick to giving the guy a name and some trivial stuff that I could announce when introducing him/her into the arena. One thing that can't be avoided is some meta-gaming, since each participant can guess who their opponent will be and try to pick a monster with counter abilities (flying vs non-flying for example). But that may only help in the first round, then they may get stuck with a sub-optimal monster for the second round. [/QUOTE]
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