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General Tabletop Discussion
*Pathfinder & Starfinder
Battle Standard of Healing and Healer's Brooch: overpowered healing?
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<blockquote data-quote="Mad Hamish" data-source="post: 5084099" data-attributes="member: 25321"><p>We've got a character who's built up so that each healing banner does 8 points of healing per healing surge used. (No I don't know what items he uses)</p><p></p><p>It's not uncommon for his initial round to be spent planting a banner and action pointing to plant another one.</p><p>On particularly tough fights he might put another couple out.</p><p>Last session we had 3 encounters merged into 1 and we ended up with 5 banners out and active, giving us 40 points of healing any time that a healing surge was used.</p><p>Given potions of resistance, potions of clarity and all the other ways of spending healing surges to power magic items it gets somewhat silly.</p><p></p><p>Not to mention that he carries 20 of them so after combat it's 1 healing surge to heal the entire party fullly. (Note that they are extremely cheap once you get up a few levels,petty cash levels really)</p><p></p><p>I personally don't think that the items like Healer's broach should apply to the standard because you aren't using a power to heal people, you're planting a banner which does the healing.</p></blockquote><p></p>
[QUOTE="Mad Hamish, post: 5084099, member: 25321"] We've got a character who's built up so that each healing banner does 8 points of healing per healing surge used. (No I don't know what items he uses) It's not uncommon for his initial round to be spent planting a banner and action pointing to plant another one. On particularly tough fights he might put another couple out. Last session we had 3 encounters merged into 1 and we ended up with 5 banners out and active, giving us 40 points of healing any time that a healing surge was used. Given potions of resistance, potions of clarity and all the other ways of spending healing surges to power magic items it gets somewhat silly. Not to mention that he carries 20 of them so after combat it's 1 healing surge to heal the entire party fullly. (Note that they are extremely cheap once you get up a few levels,petty cash levels really) I personally don't think that the items like Healer's broach should apply to the standard because you aren't using a power to heal people, you're planting a banner which does the healing. [/QUOTE]
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Community
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Battle Standard of Healing and Healer's Brooch: overpowered healing?
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