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General Tabletop Discussion
*Pathfinder & Starfinder
Battle Standard of Healing and Healer's Brooch: overpowered healing?
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<blockquote data-quote="Ferghis" data-source="post: 5804653" data-attributes="member: 40483"><p>Here's the math as I figure it.</p><p></p><p>In a five-PC heroic level party, the cleric can use two healing words to trigger surges and a Healer's Mercy to trigger, on average, say, three surges. Throw in three surges used with second winds or healing potions per encounter, and assume that the whole encounter occurs within the banner's zone. If each surge used by Healer's Mercy triggers the banner once (a notion I disagree with, since they are contemporaneous, and the wording on the banner, as far as I recall, is "when a surge is spent..."), that's a total of 8 times the banner is triggered, and 8 extra HP healed for each character over the course of the encounter. If the banner is augmented by a +2 Healer's Brooch, that triples each heal for a total of 24 HP healed for each character by the banner over the course of the encounter. If every character of the party benefits from every HP of healing, that's a total 120 HP healed by the banner. Not trivial at all.</p><p></p><p>If Healer's Mercy only triggers the banner once, the above healing is reduced to 6 hp healed to each character by the banner, which can be boosted to 18 HP with a +2 Brooch. That would heal a total of 90 HP healed by the banner. Still very impressive for a standard action.</p></blockquote><p></p>
[QUOTE="Ferghis, post: 5804653, member: 40483"] Here's the math as I figure it. In a five-PC heroic level party, the cleric can use two healing words to trigger surges and a Healer's Mercy to trigger, on average, say, three surges. Throw in three surges used with second winds or healing potions per encounter, and assume that the whole encounter occurs within the banner's zone. If each surge used by Healer's Mercy triggers the banner once (a notion I disagree with, since they are contemporaneous, and the wording on the banner, as far as I recall, is "when a surge is spent..."), that's a total of 8 times the banner is triggered, and 8 extra HP healed for each character over the course of the encounter. If the banner is augmented by a +2 Healer's Brooch, that triples each heal for a total of 24 HP healed for each character by the banner over the course of the encounter. If every character of the party benefits from every HP of healing, that's a total 120 HP healed by the banner. Not trivial at all. If Healer's Mercy only triggers the banner once, the above healing is reduced to 6 hp healed to each character by the banner, which can be boosted to 18 HP with a +2 Brooch. That would heal a total of 90 HP healed by the banner. Still very impressive for a standard action. [/QUOTE]
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Battle Standard of Healing and Healer's Brooch: overpowered healing?
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