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<blockquote data-quote="CRG" data-source="post: 337978" data-attributes="member: 5867"><p>"The small outpost of Bribinsburg occupies a significant position from which scouting parties could easily be deployed through the entire region. Whoever holds this tower has the scouting advantage in this conflict."</p><p> "The pass of Riftholm leads to the Clan-Halls of Kazarud. My dwarven brothers ... we must hold this pass and let none of the goblin horde past!"</p><p> "The bridge at Mabden Falls must be destroyed so that the vampire-legions of the Whispering Tower can not easily strike at our back door."</p><p> "The elves must die! Burn the forest! Hack it down! Do not allow them any place of refuge!"</p><p> "The road ahead is key to our ultimate domination of the humans. Possess the road and we can drive deep into their territory."</p><p> Return of the Jedi - "A lightly armored group can slip into enemy territory and hopefully take out the shield generator (or comparable, like the Arcane Foci Pyramid of Doom) ... allowing us to bring our battleships (or comparable, our Wizards) to bear upon the might of their army"</p><p> Empire Strikes Back - "We must hold our foes here long enough for our main forces to retreat" ... after a period of rounds / turns / minutes, the defending group may withdraw...also "We must delay the armies of Kryphon the Silent. If we can not delay his forces for more than (x rounds) then surely all is lost!"</p><p> Star Wars - The characters possess some number of "giant killer" items that can destroy the monolithic enemy war machine / golem / lich / demon / death star and must fight to get they key bearers of this "giant killer" item into range and (hopefully) destroy the thing.</p><p> "The side that wins the field controls the fiefdom of Gyarll!"</p><p> Kelly's Heroes - "We figure here, deep in the contested region of the Pomarj - is a stash of stolen treasure from the Gran March."</p></blockquote><p></p>
[QUOTE="CRG, post: 337978, member: 5867"] "The small outpost of Bribinsburg occupies a significant position from which scouting parties could easily be deployed through the entire region. Whoever holds this tower has the scouting advantage in this conflict." "The pass of Riftholm leads to the Clan-Halls of Kazarud. My dwarven brothers ... we must hold this pass and let none of the goblin horde past!" "The bridge at Mabden Falls must be destroyed so that the vampire-legions of the Whispering Tower can not easily strike at our back door." "The elves must die! Burn the forest! Hack it down! Do not allow them any place of refuge!" "The road ahead is key to our ultimate domination of the humans. Possess the road and we can drive deep into their territory." Return of the Jedi - "A lightly armored group can slip into enemy territory and hopefully take out the shield generator (or comparable, like the Arcane Foci Pyramid of Doom) ... allowing us to bring our battleships (or comparable, our Wizards) to bear upon the might of their army" Empire Strikes Back - "We must hold our foes here long enough for our main forces to retreat" ... after a period of rounds / turns / minutes, the defending group may withdraw...also "We must delay the armies of Kryphon the Silent. If we can not delay his forces for more than (x rounds) then surely all is lost!" Star Wars - The characters possess some number of "giant killer" items that can destroy the monolithic enemy war machine / golem / lich / demon / death star and must fight to get they key bearers of this "giant killer" item into range and (hopefully) destroy the thing. "The side that wins the field controls the fiefdom of Gyarll!" Kelly's Heroes - "We figure here, deep in the contested region of the Pomarj - is a stash of stolen treasure from the Gran March." [/QUOTE]
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