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<blockquote data-quote="Mercule" data-source="post: 4709023" data-attributes="member: 5100"><p>If I didn't already have a set of Tact-Tiles, or mine were worn, I'd be an easy sell, too.</p><p></p><p></p><p>First, I've had issues with roll-up vinyl mats, well, rolling up during play. Even if you weight down the ends, the weights inevitably seem to be bumped. Tact-Tiles (and these, I presume) don't have that issue. They're rigid, so no bending, and they're interlocking, so no splitting.</p><p></p><p>Second, you can use them on a variety of surfaces. We game on a long, narrow table. People are willing to move their books, if need be, for a large battle, but I can use my Tact-Tiles for smaller or more constrained battles without affecting the local real-estate values.</p><p></p><p>Third, tiles are configurable. If I want to stage a battle in a long hallway, I can still use my whole surface by arranging them end-to-end. While the long hallway probably isn't a likely regularity, having a winding area does seem to be. Also, if you battle or exploration moves off the edge of the area, you can erase an earlier tile and reuse it in the new area. That happens almost every session, for us.</p><p></p><p>Note: While I own and referred to Tact-Tiles, what I've seen of these tiles looks like it would be true for them as well.</p></blockquote><p></p>
[QUOTE="Mercule, post: 4709023, member: 5100"] If I didn't already have a set of Tact-Tiles, or mine were worn, I'd be an easy sell, too. First, I've had issues with roll-up vinyl mats, well, rolling up during play. Even if you weight down the ends, the weights inevitably seem to be bumped. Tact-Tiles (and these, I presume) don't have that issue. They're rigid, so no bending, and they're interlocking, so no splitting. Second, you can use them on a variety of surfaces. We game on a long, narrow table. People are willing to move their books, if need be, for a large battle, but I can use my Tact-Tiles for smaller or more constrained battles without affecting the local real-estate values. Third, tiles are configurable. If I want to stage a battle in a long hallway, I can still use my whole surface by arranging them end-to-end. While the long hallway probably isn't a likely regularity, having a winding area does seem to be. Also, if you battle or exploration moves off the edge of the area, you can erase an earlier tile and reuse it in the new area. That happens almost every session, for us. Note: While I own and referred to Tact-Tiles, what I've seen of these tiles looks like it would be true for them as well. [/QUOTE]
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