Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Battlemaster: 18th level feature
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6699197" data-attributes="member: 6787650"><p>I can see that with Eldritch Knight and even champion, because Champion's Survivor really is awesome and Eldritch Knight gets spell progression in the levels between 12 and 20 (2nd level spells => 4th level spells). But the Battlemaster...</p><p></p><p>If you go Battlemaster 12/Arcane Trickster 8, you generally increase your damage, against any foe with a high AC where an ally is adjacent or advantage applies. E.g. vs AC 19 Adult Red Dragon your DPR goes from 34 to 38. Yes, you miss out on an extra action surge and two Indomitable usages, and you have 5 d10s for seven maneuvers instead of 6 d12s for nine maneuvers, no Relentless, and one less feat. In return you gain Cunning Action (which could boost DPR even further via Hide against tough foes, and also helps mobility), a suite of defensive spells (Shield, Invisibility, Blur, Mirror Image), Evasion, Uncanny Dodge, and Expertise on your Athletics/Stealth/Perception checks (plus one more). Evasion alone probably makes up for the missing Indomitables, especially since you've already got one and there are diminishing returns.</p><p></p><p>Maybe it's because of playstyle, and the fact that I prioritize survivability[1], but the Arcane Trickster additions look way better to me than the battlemaster's mild increase in spike damage output and extra feat.</p><p></p><p>[1] E.g. due to the dynamic-sandbox nature of my world, surviving an ambush by ten Mage Armored Invisible Stalkers when you're bedding down for the night and have removed your armor/shield is indeed a thing--and when I play, my PCs worry about and plan for the same scenario happening to them. If you're ready for <em>that</em> you'll never be discombobulated by a mere Intellect Devourer attack, let alone a standard 5E "Medium encounter." Plans are useless but planning is invaluable.</p><p></p><p>Plus, an awareness that your friends could be dead tomorrow reminds you to treat them nicely today and enhances the strength of (fictional) relationships. There's no protagonist plot armor.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6699197, member: 6787650"] I can see that with Eldritch Knight and even champion, because Champion's Survivor really is awesome and Eldritch Knight gets spell progression in the levels between 12 and 20 (2nd level spells => 4th level spells). But the Battlemaster... If you go Battlemaster 12/Arcane Trickster 8, you generally increase your damage, against any foe with a high AC where an ally is adjacent or advantage applies. E.g. vs AC 19 Adult Red Dragon your DPR goes from 34 to 38. Yes, you miss out on an extra action surge and two Indomitable usages, and you have 5 d10s for seven maneuvers instead of 6 d12s for nine maneuvers, no Relentless, and one less feat. In return you gain Cunning Action (which could boost DPR even further via Hide against tough foes, and also helps mobility), a suite of defensive spells (Shield, Invisibility, Blur, Mirror Image), Evasion, Uncanny Dodge, and Expertise on your Athletics/Stealth/Perception checks (plus one more). Evasion alone probably makes up for the missing Indomitables, especially since you've already got one and there are diminishing returns. Maybe it's because of playstyle, and the fact that I prioritize survivability[1], but the Arcane Trickster additions look way better to me than the battlemaster's mild increase in spike damage output and extra feat. [1] E.g. due to the dynamic-sandbox nature of my world, surviving an ambush by ten Mage Armored Invisible Stalkers when you're bedding down for the night and have removed your armor/shield is indeed a thing--and when I play, my PCs worry about and plan for the same scenario happening to them. If you're ready for [I]that[/I] you'll never be discombobulated by a mere Intellect Devourer attack, let alone a standard 5E "Medium encounter." Plans are useless but planning is invaluable. Plus, an awareness that your friends could be dead tomorrow reminds you to treat them nicely today and enhances the strength of (fictional) relationships. There's no protagonist plot armor. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Battlemaster: 18th level feature
Top