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Battlemaster: 18th level feature
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6699359" data-attributes="member: 6787650"><p>Oh, that's what you meant by mentioning GWM. The battletrickster I had in mind is a Sharpshooter archer so I hadn't thought about the sneak attack/heavy weapon anti-synergy. Yes, I agree that the battletrickster is much less attractive in melee because of the GWM problem.</p><p></p><p><strong>The following remarks relate to archers and not melee warriors:</strong></p><p><strong></strong></p><p>If we count each sneak attack as approximately like an extra attack (although it is in fact more valuable than that when you do the math), the nova Trickster is getting 7 attacks on round 1 and 4 on round 2, while the full Battlemaster is getting 8 on round 1 and 8 on round 2. The battletrickster's nova is about 10% weaker on round 1, and 50% weaker on round 2. Consider as well that 2N attacks for a battlemaster are not twice as valuable as N attacks, because the battlemaster only has 5-6 superiority dice to enhance his attacks with (5 d10s for battletrickster, 6 d12s for battlemaster--and both of them have the same DC on their maneuvers like Trip where the die size hardly matters at all).</p><p></p><p>There is no denying that the full battlemaster has a stronger nova than the battletrickster--we both agree on that. But to me it looks like a pretty mild spike in peak nova, not worth what it costs you. Remember that the battletrickster has a higher round-by-round DPR after nova is done, and he has better tricks like +12 to +17 on Athletics for pushing enemies into Walls of Fire, etc. YMMV obviously. I just wish the Battlemaster got something more worthwhile at levels 18-19 like the Champion and Eldritch Knight do.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6699359, member: 6787650"] Oh, that's what you meant by mentioning GWM. The battletrickster I had in mind is a Sharpshooter archer so I hadn't thought about the sneak attack/heavy weapon anti-synergy. Yes, I agree that the battletrickster is much less attractive in melee because of the GWM problem. [B]The following remarks relate to archers and not melee warriors: [/B] If we count each sneak attack as approximately like an extra attack (although it is in fact more valuable than that when you do the math), the nova Trickster is getting 7 attacks on round 1 and 4 on round 2, while the full Battlemaster is getting 8 on round 1 and 8 on round 2. The battletrickster's nova is about 10% weaker on round 1, and 50% weaker on round 2. Consider as well that 2N attacks for a battlemaster are not twice as valuable as N attacks, because the battlemaster only has 5-6 superiority dice to enhance his attacks with (5 d10s for battletrickster, 6 d12s for battlemaster--and both of them have the same DC on their maneuvers like Trip where the die size hardly matters at all). There is no denying that the full battlemaster has a stronger nova than the battletrickster--we both agree on that. But to me it looks like a pretty mild spike in peak nova, not worth what it costs you. Remember that the battletrickster has a higher round-by-round DPR after nova is done, and he has better tricks like +12 to +17 on Athletics for pushing enemies into Walls of Fire, etc. YMMV obviously. I just wish the Battlemaster got something more worthwhile at levels 18-19 like the Champion and Eldritch Knight do. [/QUOTE]
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Battlemaster: 18th level feature
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