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General Tabletop Discussion
*Dungeons & Dragons
Battlemaster and Superiority Dice are causing martials to suffer.
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<blockquote data-quote="EzekielRaiden" data-source="post: 8732641" data-attributes="member: 6790260"><p>Correct. If they get something which increases their dice per attack, that has a major effect.</p><p></p><p>E.g. at several level ranges, the greatsword GWF Champion (hereafter just "Champion”/”Champ") needs about 22 rounds of combat. If wielding a flametongue weapon, on the other hand, your basal weapon damage jumps from 2d6 to 4d6, meaning the average rolled damage (as GWF applies to magic weapon bonus dice) goes from 8.333... to 16.666... </p><p></p><p>This means, on average, between level 3 and 14 inclusive, the Champ with a FT greatsword gets 0.05×16.666... = 0.8333... average bonus damage per swing. (We can say "per swing," btw, because this damage can only occur on attacks the Fighter would have successfully landed anyway, regardless of subclass.) Battle Masters go from 4d8 to 5d10 in that range, meaning an average between 18 and 27.5 average bonus damage. The Champ with a FT greatsword will need an average of between 21.6 (so 22) attack rolls at low levels and 33 attack rolls at later levels in order to make up the gap. With Extra Attacks at level 5, this means the number of rounds required is about 10.8, rising to 16.5 at middle levels as the BM gets more/better dice. Once you get EA2 at 11, it falls back down to 11 combat rounds per short rest, which is still rather long but doable.</p><p></p><p>This still means you need at least two combats per short rest, and they'd better be on the long side (5-6 rounds apiece), which I have been told is exceedingly rare in 5e, with the average reportedly being closer to 3 rounds, very occasionally hitting 4.</p><p></p><p>It is only at the absolute highest levels (15+), with a flametongue greatsword, that the Champion can consistently keep up with the Battle Master, assuming no special favoritism other than giving the character a specific, powerful magic weapon. (That is, you don't shower the Champion with gifts and give the Battle Master nothing.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8732641, member: 6790260"] Correct. If they get something which increases their dice per attack, that has a major effect. E.g. at several level ranges, the greatsword GWF Champion (hereafter just "Champion”/”Champ") needs about 22 rounds of combat. If wielding a flametongue weapon, on the other hand, your basal weapon damage jumps from 2d6 to 4d6, meaning the average rolled damage (as GWF applies to magic weapon bonus dice) goes from 8.333... to 16.666... This means, on average, between level 3 and 14 inclusive, the Champ with a FT greatsword gets 0.05×16.666... = 0.8333... average bonus damage per swing. (We can say "per swing," btw, because this damage can only occur on attacks the Fighter would have successfully landed anyway, regardless of subclass.) Battle Masters go from 4d8 to 5d10 in that range, meaning an average between 18 and 27.5 average bonus damage. The Champ with a FT greatsword will need an average of between 21.6 (so 22) attack rolls at low levels and 33 attack rolls at later levels in order to make up the gap. With Extra Attacks at level 5, this means the number of rounds required is about 10.8, rising to 16.5 at middle levels as the BM gets more/better dice. Once you get EA2 at 11, it falls back down to 11 combat rounds per short rest, which is still rather long but doable. This still means you need at least two combats per short rest, and they'd better be on the long side (5-6 rounds apiece), which I have been told is exceedingly rare in 5e, with the average reportedly being closer to 3 rounds, very occasionally hitting 4. It is only at the absolute highest levels (15+), with a flametongue greatsword, that the Champion can consistently keep up with the Battle Master, assuming no special favoritism other than giving the character a specific, powerful magic weapon. (That is, you don't shower the Champion with gifts and give the Battle Master nothing.) [/QUOTE]
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