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Battlemaster and Superiority Dice are causing martials to suffer.
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<blockquote data-quote="Undrave" data-source="post: 8742541" data-attributes="member: 7015698"><p>What?! I'm sorry... WHAT?!</p><p></p><p>The most basic trope of DnD is "Wizard is a squishy artillery at the back and the melee guys stop the enemy from rushing the squishy". That's like DnD 101! Maybe in practice, by an experienced group of player, a Wizard's control ability might be better at holding off enemy (because: lol spells), but that's not the instinctual route people go to!</p><p></p><p>And even if people don't want to play a meatshield fighter... THE MECHANIC SHOULD STILL BE THERE! There is no reason there is no base mechanic like Goading Attack that a Fighter could just go for. Heck, make it a Fighting style if you want, but it should EXIST! And no, Sentinel doesn't count because you only get 1 opportunity attack, its utility is in punishing, not in motivating an enemy to go after you.</p><p></p><p></p><p></p><p>Dude... Most weapons don't matter. There's only three options for a fighter: Ranged, one handed or two handed. Everything else is absurdly pointless. You pick the highest damage die in that category you chose and the damage type is nothing but aesthetic. It doesn't matter. I don'T even know why weapon damage type even exist.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8742541, member: 7015698"] What?! I'm sorry... WHAT?! The most basic trope of DnD is "Wizard is a squishy artillery at the back and the melee guys stop the enemy from rushing the squishy". That's like DnD 101! Maybe in practice, by an experienced group of player, a Wizard's control ability might be better at holding off enemy (because: lol spells), but that's not the instinctual route people go to! And even if people don't want to play a meatshield fighter... THE MECHANIC SHOULD STILL BE THERE! There is no reason there is no base mechanic like Goading Attack that a Fighter could just go for. Heck, make it a Fighting style if you want, but it should EXIST! And no, Sentinel doesn't count because you only get 1 opportunity attack, its utility is in punishing, not in motivating an enemy to go after you. Dude... Most weapons don't matter. There's only three options for a fighter: Ranged, one handed or two handed. Everything else is absurdly pointless. You pick the highest damage die in that category you chose and the damage type is nothing but aesthetic. It doesn't matter. I don'T even know why weapon damage type even exist. [/QUOTE]
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Battlemaster and Superiority Dice are causing martials to suffer.
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