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Battlemaster and Superiority Dice are causing martials to suffer.
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<blockquote data-quote="Undrave" data-source="post: 8743945" data-attributes="member: 7015698"><p>Not really no. I want a Goading attack features that trades the extra damage dice for repeatability.</p><p></p><p>Why the heck not? He's the FIGHTER, he should be the best at FIGHTING because that's all it seems to get. I'm really annoy at this weird attitude I see all the time that 'If the Fighter can do X, every Tom, Dick, and Harry who swings a sword should be able to do it too" as if the Fighter is some sort of default non-class you apply to anybody. No. The Fighter is a specialist in his own right and if it gets something unique then so be it. The Bard and Cleric get Spells, the Barbarian gets Rage and other abilities. The Fighter can Goad. Or Menace, or Distract or Push 5 feet (you could do it at-will in 4e and it didn't break anything!) on a hit.</p><p></p><p>Just limit the goading or whatever to once per turn if you think it would break the game.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8743945, member: 7015698"] Not really no. I want a Goading attack features that trades the extra damage dice for repeatability. Why the heck not? He's the FIGHTER, he should be the best at FIGHTING because that's all it seems to get. I'm really annoy at this weird attitude I see all the time that 'If the Fighter can do X, every Tom, Dick, and Harry who swings a sword should be able to do it too" as if the Fighter is some sort of default non-class you apply to anybody. No. The Fighter is a specialist in his own right and if it gets something unique then so be it. The Bard and Cleric get Spells, the Barbarian gets Rage and other abilities. The Fighter can Goad. Or Menace, or Distract or Push 5 feet (you could do it at-will in 4e and it didn't break anything!) on a hit. Just limit the goading or whatever to once per turn if you think it would break the game. [/QUOTE]
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Community
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Battlemaster and Superiority Dice are causing martials to suffer.
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