Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Battlemaster and Superiority Dice are causing martials to suffer.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 8772723" data-attributes="member: 7030563"><p>I know but it is 1 attack to end it for the entire fight and it can't be brought back into the fight with healing word.</p><p></p><p>If there is a PC that is downed or nearly downed and I can finish him off I will attack him instead, but that is rare.</p><p></p><p>Usually attacking the familiar is the best and quickest way to improve your odds with 1 attack. </p><p></p><p></p><p></p><p></p><p>Then what are you saying? You clearly think I am not being truthful about something.</p><p></p><p></p><p></p><p>They are enhancing a PC attack specifically if you are using them for this and not in an insignificant way.</p><p></p><p>You are spending telling me elsewhere this is more powerful than a battlemaster maneuver. You can't have it both ways, either it is powerful or it isn't powerful.</p><p></p><p></p><p>See this is the problem. An enemy attack usually does NOTHING to a PC, there is no effect. You say the "effect of an enemy attack". One attack, at any level higher than 3, usually has no effect by itself at all. Attacking the familiar actually makes the attack have an immediate and irrevocable affect.</p><p></p><p>Unless you can down an opponent, all an attack does is drain the hit point pool, there is usually no effect othert than that. Sure if you can attack the Wizard (not always easy), it MIGHT cause him to lose concentration. Even if you can down a PC, unless you actually kill them about half the time they will still get their action on their turn.</p><p></p><p>On the other hand killing a familiar kills a familiar dead. It puts a stop to its actions in that fight. Then you concentrate on the next weakest ally until his is dead, then the next weakest .......</p><p></p><p>From a statical point of view, if a balanced and fully healed party is fighting a hard or more difficult encounter at level 5+ you will be hard pressed to come up with an enemy that attacks for damage where using your first attack on a familiar if easily doable, does not give you the best chance of winning the encounter. This assumes the familiar is being used in combat.</p><p></p><p>The other thing you should do is concentrate on PCs until they are dead. If you have 3 attacks and you down a PC on the first attack, statistically you should attack that PC twice more. Then the guy standing next to you should attack him to get that third failed death save before he moves on to the fully healed guy.</p><p></p><p>That may be mean but it gives you the best chance of winning the fight.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8772723, member: 7030563"] I know but it is 1 attack to end it for the entire fight and it can't be brought back into the fight with healing word. If there is a PC that is downed or nearly downed and I can finish him off I will attack him instead, but that is rare. Usually attacking the familiar is the best and quickest way to improve your odds with 1 attack. Then what are you saying? You clearly think I am not being truthful about something. They are enhancing a PC attack specifically if you are using them for this and not in an insignificant way. You are spending telling me elsewhere this is more powerful than a battlemaster maneuver. You can't have it both ways, either it is powerful or it isn't powerful. See this is the problem. An enemy attack usually does NOTHING to a PC, there is no effect. You say the "effect of an enemy attack". One attack, at any level higher than 3, usually has no effect by itself at all. Attacking the familiar actually makes the attack have an immediate and irrevocable affect. Unless you can down an opponent, all an attack does is drain the hit point pool, there is usually no effect othert than that. Sure if you can attack the Wizard (not always easy), it MIGHT cause him to lose concentration. Even if you can down a PC, unless you actually kill them about half the time they will still get their action on their turn. On the other hand killing a familiar kills a familiar dead. It puts a stop to its actions in that fight. Then you concentrate on the next weakest ally until his is dead, then the next weakest ....... From a statical point of view, if a balanced and fully healed party is fighting a hard or more difficult encounter at level 5+ you will be hard pressed to come up with an enemy that attacks for damage where using your first attack on a familiar if easily doable, does not give you the best chance of winning the encounter. This assumes the familiar is being used in combat. The other thing you should do is concentrate on PCs until they are dead. If you have 3 attacks and you down a PC on the first attack, statistically you should attack that PC twice more. Then the guy standing next to you should attack him to get that third failed death save before he moves on to the fully healed guy. That may be mean but it gives you the best chance of winning the fight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Battlemaster and Superiority Dice are causing martials to suffer.
Top