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General Tabletop Discussion
*Dungeons & Dragons
Battlemaster Maneuvers - only 3-4 good ones?
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<blockquote data-quote="Sacrosanct" data-source="post: 6867596" data-attributes="member: 15700"><p>If you've seen me trot out that example 10 times, then why do you keep ignoring everything behind it and I have to keep explaining it? An adult white dragon has an INT of 8. Maybe, just maybe, it got to be that old because <em>it's a freaking dragon that eats anything that gets in its way</em>. There are a lot of reasons why a creature can get as big or live as long as it does without having to be super smart, especially if it has many other attributes that put it in a high position on the food chain (like brute strength, breath weapons, etc).</p><p></p><p>Also, if you did see me trot this out 10 times (I think I've only mentioned it three times, but whatever), they why don't you remember that I wasn't the only one there. Just because I said the dragon didn't know there were wizards, doesn't mean everyone else in the party was hidden. For one, last time I checked, dragons (especially INT 8 ones) didn't have some divining power that allowed them to know the exact classes of every creature they could see. How was it supposed to know that PC 4 over there was an Eldritch knight? As far as it knew, it was just a human in armor with a sword. Secondly, the other PCs who <em>weren't</em> casters were positioned fairly far away and they were the ones to lure him out while I was alongside the cavern wall waiting to ambush it. And thirdly, when planning combat, there are a lot more non-mechanical factors regarding strengths and weaknesses. Knowing that a monster is prideful and brutish and using that weakness against it isn't "cheesing the fight" any more than using fire against a troll is. Maybe you like to metagame and view creatures only through stats written in a stat block. But many of us do not. That attitude reeks of one-true-wayism to insult another play experience because they didn't metagame like you.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6867596, member: 15700"] If you've seen me trot out that example 10 times, then why do you keep ignoring everything behind it and I have to keep explaining it? An adult white dragon has an INT of 8. Maybe, just maybe, it got to be that old because [i]it's a freaking dragon that eats anything that gets in its way[/i]. There are a lot of reasons why a creature can get as big or live as long as it does without having to be super smart, especially if it has many other attributes that put it in a high position on the food chain (like brute strength, breath weapons, etc). Also, if you did see me trot this out 10 times (I think I've only mentioned it three times, but whatever), they why don't you remember that I wasn't the only one there. Just because I said the dragon didn't know there were wizards, doesn't mean everyone else in the party was hidden. For one, last time I checked, dragons (especially INT 8 ones) didn't have some divining power that allowed them to know the exact classes of every creature they could see. How was it supposed to know that PC 4 over there was an Eldritch knight? As far as it knew, it was just a human in armor with a sword. Secondly, the other PCs who [i]weren't[/i] casters were positioned fairly far away and they were the ones to lure him out while I was alongside the cavern wall waiting to ambush it. And thirdly, when planning combat, there are a lot more non-mechanical factors regarding strengths and weaknesses. Knowing that a monster is prideful and brutish and using that weakness against it isn't "cheesing the fight" any more than using fire against a troll is. Maybe you like to metagame and view creatures only through stats written in a stat block. But many of us do not. That attitude reeks of one-true-wayism to insult another play experience because they didn't metagame like you. [/QUOTE]
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