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General Tabletop Discussion
*Dungeons & Dragons
Battlemaster sub-subclasses
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<blockquote data-quote="DEFCON 1" data-source="post: 6674058" data-attributes="member: 7006"><p>With the talk over the in the 'Warlording the fighter' thread as well as the info revealed by Mearls in the Tome Show interview thread about how they made a bit of a mistake in not having flavor attached to the fighter sub-classes... it made me wonder if perhaps anyone had built specific Battlemaster sub-subclasses? In other words... took the maneuvers of the BM and demarcated specific types of flavorful "builds" by the selection of specific maneuvers and/or feats when the time was right?</p><p></p><p>So for instance... what five maneuvers (and perhaps any eventual feats) would constitute a 'Cavalier' build? If you were to build a 'Duelist' BM what would the selections of maneuvers be? A 'Marshal' would consist of what? A 'Myrmidon'? A 'Samurai'? A 'Brawler'? A 'Kensai'? A 'Gladiator'?</p><p></p><p>Each of these BM sub-builds would/should have specific flavor to them, and perhaps even change some of the BM's leveled sub-class abilities to better reflect the sub-build. Now some may ask why we'd nail down a specific selection of maneuvers rather than just let people select their own... but really, that's the point-- some people might like the idea of having a specific 'five moves of doom' designed to be selected as a package build. The same way there were Dragon articles back in 3E that created "classes" by the specific order of multiclass selection (so for instance the 'Skald' class was a specific barbarian/bard multiclass build.)</p><p></p><p>In the end, these BM builds wouldn't exactly be "true" sub-classes... but at least people here could have a bit of a direction for building a particular style of fighter rather than just having to arbitrarily guess which maneuvers to take to be a 'Brawler' or whatever. It wouldn't be perfect, but it could be a useful start.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6674058, member: 7006"] With the talk over the in the 'Warlording the fighter' thread as well as the info revealed by Mearls in the Tome Show interview thread about how they made a bit of a mistake in not having flavor attached to the fighter sub-classes... it made me wonder if perhaps anyone had built specific Battlemaster sub-subclasses? In other words... took the maneuvers of the BM and demarcated specific types of flavorful "builds" by the selection of specific maneuvers and/or feats when the time was right? So for instance... what five maneuvers (and perhaps any eventual feats) would constitute a 'Cavalier' build? If you were to build a 'Duelist' BM what would the selections of maneuvers be? A 'Marshal' would consist of what? A 'Myrmidon'? A 'Samurai'? A 'Brawler'? A 'Kensai'? A 'Gladiator'? Each of these BM sub-builds would/should have specific flavor to them, and perhaps even change some of the BM's leveled sub-class abilities to better reflect the sub-build. Now some may ask why we'd nail down a specific selection of maneuvers rather than just let people select their own... but really, that's the point-- some people might like the idea of having a specific 'five moves of doom' designed to be selected as a package build. The same way there were Dragon articles back in 3E that created "classes" by the specific order of multiclass selection (so for instance the 'Skald' class was a specific barbarian/bard multiclass build.) In the end, these BM builds wouldn't exactly be "true" sub-classes... but at least people here could have a bit of a direction for building a particular style of fighter rather than just having to arbitrarily guess which maneuvers to take to be a 'Brawler' or whatever. It wouldn't be perfect, but it could be a useful start. [/QUOTE]
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