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Community
General Tabletop Discussion
*Dungeons & Dragons
BattleMaster vs Champion, an analysis
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<blockquote data-quote="Oofta" data-source="post: 6997410" data-attributes="member: 6801845"><p>Did you look at the spreadsheet? It's levels 3-20.</p><p></p><p></p><p>I don't see how AC would affect the difference between the numbers. Chance of hitting does not change. A quick test shows that higher AC is more in the Champions favor. Of course I haven't factored in precision yet.</p><p></p><p></p><p>One of the options was greatsword with great weapon fighting. If you reroll 1's and 2's if favors the champion, not the battlemaster since you reroll your weapon damage on a crit. [EDIT] If you're saying that Great Weapon Fighting should let you reroll 1's and 2's for your superiority die, I disagree. If there's official word on this that's fine. But it's only 1 reroll, not a guarantee that you won't get less than a 3.</p><p></p><p></p><p></p><p>I agree, the battlemaster has more flexibility. I'll have to think about if I can integrate in precision. Not sure I want to spend any more time on my program at the moment. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>The standard is 5-8 combats per day with 2-3 rests. I agree that more rests benefit the battlemaster. If you do 2 combats per rest, average 4 rounds per fight (about best case for the battlemaster) <em>and</em> always add damage with greatsword/great weapon fighting the advantage goes to the battlemaster by a little over 1 point</p><p></p><p></p><p>I never said the battlemaster didn't have more options.</p><p></p><p></p><p></p><p></p><p>Meh. I'm not sure it makes that much different.</p></blockquote><p></p>
[QUOTE="Oofta, post: 6997410, member: 6801845"] Did you look at the spreadsheet? It's levels 3-20. I don't see how AC would affect the difference between the numbers. Chance of hitting does not change. A quick test shows that higher AC is more in the Champions favor. Of course I haven't factored in precision yet. One of the options was greatsword with great weapon fighting. If you reroll 1's and 2's if favors the champion, not the battlemaster since you reroll your weapon damage on a crit. [EDIT] If you're saying that Great Weapon Fighting should let you reroll 1's and 2's for your superiority die, I disagree. If there's official word on this that's fine. But it's only 1 reroll, not a guarantee that you won't get less than a 3. I agree, the battlemaster has more flexibility. I'll have to think about if I can integrate in precision. Not sure I want to spend any more time on my program at the moment. ;) The standard is 5-8 combats per day with 2-3 rests. I agree that more rests benefit the battlemaster. If you do 2 combats per rest, average 4 rounds per fight (about best case for the battlemaster) [I]and[/I] always add damage with greatsword/great weapon fighting the advantage goes to the battlemaster by a little over 1 point I never said the battlemaster didn't have more options. Meh. I'm not sure it makes that much different. [/QUOTE]
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BattleMaster vs Champion, an analysis
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