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<blockquote data-quote="Thaumaturge" data-source="post: 6380620" data-attributes="member: 1927"><p>I love to talk about my table, thanks for asking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It takes a while, yeah. It took us almost exactly a year (placed our order at Gen Con 2013, got it the week after Gen Con 2014) to get ours, and that was with us getting bumped up in the queue by 3 months (I don't know the reason). Much patience is required, padawan. </p><p></p><p>We got an <a href="http://www.geekchichq.com/the-emissary-gaming-table.html" target="_blank">emissary</a> with many of the bells and whistles. But it seems very worth it (cognitive dissonance being what it is, of course it seems worth it). It's a wonderful table. Even my non-gaming friends are pretty enthusiastic about it as a dining room table. And then I can take off the leaves and pull out the drawers and we have a kick tail gaming setup.</p><p></p><p>I've got a couple of small children. They have their own drawer where they keep their <a href="http://rpg.drivethrustuff.com/product/106605/Hero-Kids--Fantasy-RPG" target="_blank">Hero Kids</a> characters and minis, too, which is nice. It's also good to have dice and everything all easily put up at the end of each session.</p><p></p><p>But, man, you have to be emotionally prepared for the wait. And the hardest part is the last week or two. </p><p></p><p>To loop back around to the topic, I'd been heavily into minis play (so heavily that I coveted a geek chic table for years). Then with the playtest, I really enjoyed gridless/mini-less combat. With the table here, and the full rules out, though, I am certainly going to find excuses to take the leaves out and set up a combat.</p><p></p><p>The real problem I'm running into is that 5e combat is so fast setting up a nice looking encounter with Dwarven Forge tiles and everything often takes much longer than the combat itself. I figure I'll use theater of the mind for the simple stuff, wet erase markers for the more interesting combats, and Dwarven Forge for the epic conclusions. But we'll see.</p><p></p><p>Thaumaturge.</p></blockquote><p></p>
[QUOTE="Thaumaturge, post: 6380620, member: 1927"] I love to talk about my table, thanks for asking. :) It takes a while, yeah. It took us almost exactly a year (placed our order at Gen Con 2013, got it the week after Gen Con 2014) to get ours, and that was with us getting bumped up in the queue by 3 months (I don't know the reason). Much patience is required, padawan. We got an [URL="http://www.geekchichq.com/the-emissary-gaming-table.html"]emissary[/URL] with many of the bells and whistles. But it seems very worth it (cognitive dissonance being what it is, of course it seems worth it). It's a wonderful table. Even my non-gaming friends are pretty enthusiastic about it as a dining room table. And then I can take off the leaves and pull out the drawers and we have a kick tail gaming setup. I've got a couple of small children. They have their own drawer where they keep their [URL="http://rpg.drivethrustuff.com/product/106605/Hero-Kids--Fantasy-RPG"]Hero Kids[/URL] characters and minis, too, which is nice. It's also good to have dice and everything all easily put up at the end of each session. But, man, you have to be emotionally prepared for the wait. And the hardest part is the last week or two. To loop back around to the topic, I'd been heavily into minis play (so heavily that I coveted a geek chic table for years). Then with the playtest, I really enjoyed gridless/mini-less combat. With the table here, and the full rules out, though, I am certainly going to find excuses to take the leaves out and set up a combat. The real problem I'm running into is that 5e combat is so fast setting up a nice looking encounter with Dwarven Forge tiles and everything often takes much longer than the combat itself. I figure I'll use theater of the mind for the simple stuff, wet erase markers for the more interesting combats, and Dwarven Forge for the epic conclusions. But we'll see. Thaumaturge. [/QUOTE]
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