Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Battlerager Barbarian Question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 6816707" data-attributes="member: 6775031"><p>It's an improvised weapon. It does improvised weapon damage.</p><p></p><p>If a non-magical whip can kill someone, then it should surely be possible for an old lady to beat you down with her purse.</p><p></p><p>The problem comes with weapons that don't have a bonus to attack or damage. In every previous edition, the reason why something required a +1 sword to hit was because the +1 represented how it was magically sharper and more damaging than a non-magical weapon. Your weapon must be +X more powerful than a regular weapon in order to hurt this enemy.</p><p></p><p>In 5E, that's no longer the case. You can have a sword that <em>isn't</em> sharper or more damaging than a regular non-magical sword (like a Flametongue or a Frostbrand), and it will still hurt an iron golem that is otherwise entirely immune to non-magical sources of physical damage. It doesn't matter that its specific enchantment is unrelated to its sharpness or damage capacity; it's just that it has magic on it <em>at all</em> that somehow allows it to hurt an iron golem. </p><p></p><p>Not that drinking a potion would make <em>you</em> inherently magical, the same way that enchanting a suit of armor would make the armor magical. (Although I <em>could</em> imagine a DM ruling otherwise.)</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6816707, member: 6775031"] It's an improvised weapon. It does improvised weapon damage. If a non-magical whip can kill someone, then it should surely be possible for an old lady to beat you down with her purse. The problem comes with weapons that don't have a bonus to attack or damage. In every previous edition, the reason why something required a +1 sword to hit was because the +1 represented how it was magically sharper and more damaging than a non-magical weapon. Your weapon must be +X more powerful than a regular weapon in order to hurt this enemy. In 5E, that's no longer the case. You can have a sword that [I]isn't[/I] sharper or more damaging than a regular non-magical sword (like a Flametongue or a Frostbrand), and it will still hurt an iron golem that is otherwise entirely immune to non-magical sources of physical damage. It doesn't matter that its specific enchantment is unrelated to its sharpness or damage capacity; it's just that it has magic on it [I]at all[/I] that somehow allows it to hurt an iron golem. Not that drinking a potion would make [I]you[/I] inherently magical, the same way that enchanting a suit of armor would make the armor magical. (Although I [I]could[/I] imagine a DM ruling otherwise.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Battlerager Barbarian Question
Top