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Battlerager....Overpowered?
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4561031" data-attributes="member: 834"><p>First of all, figters get hit. A lot. Marking monsters to encourage them to target you does that. So you don't get to stack those HP all that often since every round you get hit resets the counter to zero. A non-battlerager fighter who uses invigorating powers will get about 80% as much out of them as a battlerager. The only way you can stack crazy HP is if you aren't getting hit for several consecutive round, keep using Invigorating Powers even when better options are available and hit most of the time. But if you aren't getting hit, what do you need the HP for? </p><p></p><p>Note that using a chainmail and losing the +1 to hit tend to make the HP stacking harder in the first place since you'll get hit more and hit less.</p><p></p><p>Secondly, invigorating powers aren't always the best option, even if you factor in the temp HP. What fighter faced by two monsters, including one minion, would rather use Crushing Surge than Cleave? And are you seriously going to select only dailies and encounter powers with the Invogorating power? 'Cause many of them aren't very good. I'm never selecting Pinning Smash over ain of Steel, for example. So even a battle rager won't use invigorating powers every round.</p><p></p><p>Also, most invigorating powers are better with axes and hammers. If you take those, you are 2 points behind my bastard sword fighter. But if you don't, many of these invigorating powers are seriously subpar...</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4561031, member: 834"] First of all, figters get hit. A lot. Marking monsters to encourage them to target you does that. So you don't get to stack those HP all that often since every round you get hit resets the counter to zero. A non-battlerager fighter who uses invigorating powers will get about 80% as much out of them as a battlerager. The only way you can stack crazy HP is if you aren't getting hit for several consecutive round, keep using Invigorating Powers even when better options are available and hit most of the time. But if you aren't getting hit, what do you need the HP for? Note that using a chainmail and losing the +1 to hit tend to make the HP stacking harder in the first place since you'll get hit more and hit less. Secondly, invigorating powers aren't always the best option, even if you factor in the temp HP. What fighter faced by two monsters, including one minion, would rather use Crushing Surge than Cleave? And are you seriously going to select only dailies and encounter powers with the Invogorating power? 'Cause many of them aren't very good. I'm never selecting Pinning Smash over ain of Steel, for example. So even a battle rager won't use invigorating powers every round. Also, most invigorating powers are better with axes and hammers. If you take those, you are 2 points behind my bastard sword fighter. But if you don't, many of these invigorating powers are seriously subpar... [/QUOTE]
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