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Battlerager....Overpowered?
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<blockquote data-quote="Zelc" data-source="post: 4584969" data-attributes="member: 40496"><p>Let's try to quantify this. Let's suppose a Fighter hits with 2 Invigorating powers per encounter and gets hit 3 times in melee per encounter, for a total of 5x Con temporary HP, and they are fully used up. I imagine the Fighter might gain more temporary HP than that, but also some of it will be wasted. In any case, these should be fairly conservative assumptions.</p><p></p><p>Consider a Level 30 Fighter with 26 Con. He has 217 HP. He'll gain 40 temporary HP per encounter, which is 18% of his HP. He basically gains two extra healing surges every three encounters.</p><p></p><p>This doesn't seem to change much over the levels. Consider a Level 10 Fighter with 18 Con. He has 114 HP. He'll gain 20 temporary HP per encounter, which is 17.5% of his HP. Again, two extra healing surges every three encounters.</p><p></p><p>With the Dwarf Stoneblood and Improved Vigor feats, the temporary HP per encounter figures go up to 67 and 31. That's 30.9% and 27.2% of their HPs, or more than one extra healing surge per encounter.</p><p></p><p></p><p>Note that the high temporary HPs gained even with a low number of melee hits taken means limiting Battlerager Vigor to once per round might not be very effective.</p></blockquote><p></p>
[QUOTE="Zelc, post: 4584969, member: 40496"] Let's try to quantify this. Let's suppose a Fighter hits with 2 Invigorating powers per encounter and gets hit 3 times in melee per encounter, for a total of 5x Con temporary HP, and they are fully used up. I imagine the Fighter might gain more temporary HP than that, but also some of it will be wasted. In any case, these should be fairly conservative assumptions. Consider a Level 30 Fighter with 26 Con. He has 217 HP. He'll gain 40 temporary HP per encounter, which is 18% of his HP. He basically gains two extra healing surges every three encounters. This doesn't seem to change much over the levels. Consider a Level 10 Fighter with 18 Con. He has 114 HP. He'll gain 20 temporary HP per encounter, which is 17.5% of his HP. Again, two extra healing surges every three encounters. With the Dwarf Stoneblood and Improved Vigor feats, the temporary HP per encounter figures go up to 67 and 31. That's 30.9% and 27.2% of their HPs, or more than one extra healing surge per encounter. Note that the high temporary HPs gained even with a low number of melee hits taken means limiting Battlerager Vigor to once per round might not be very effective. [/QUOTE]
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