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Battlerager....Overpowered?
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<blockquote data-quote="WalterKovacs" data-source="post: 4586481" data-attributes="member: 63763"><p>One point:</p><p> </p><p>A BRV fighter can go with either:</p><p> </p><p>Chainmail and Heavy Shield or Plate Armor. Both are 1 AC behind a Scale + Heavy Shield fighter, but going without a shield allows for a two handed weapon and thus you can up the damage output, while the chain and shield can also get the damage boost or the class. The plate armor is nice since it gives you to option to take Plate Spec at paragon, while your Dex is probably suffering. 2H weapon (or versatile wielded 2handed) vs. 1H weapon will give you basically a +1 bonus to the damage on average, so they are at least a bit comparable.</p><p> </p><p>Ultimately, letting the AC down a bit as the battlerager is probably the way to go, since the goal is to keep the party alive, not just the character. It's ultimately going to come down to party makeup to determine the sweet spot, but the temp hit points makes the enemy want to attack you less. If your AC is the same, they want to attack you less, and you dish out less damage, it adds up to you being ignored more by the monsters. Dropping the defenses a bit, and getting a damage output increase is probably the best way to offset the discouragement of the THP.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4586481, member: 63763"] One point: A BRV fighter can go with either: Chainmail and Heavy Shield or Plate Armor. Both are 1 AC behind a Scale + Heavy Shield fighter, but going without a shield allows for a two handed weapon and thus you can up the damage output, while the chain and shield can also get the damage boost or the class. The plate armor is nice since it gives you to option to take Plate Spec at paragon, while your Dex is probably suffering. 2H weapon (or versatile wielded 2handed) vs. 1H weapon will give you basically a +1 bonus to the damage on average, so they are at least a bit comparable. Ultimately, letting the AC down a bit as the battlerager is probably the way to go, since the goal is to keep the party alive, not just the character. It's ultimately going to come down to party makeup to determine the sweet spot, but the temp hit points makes the enemy want to attack you less. If your AC is the same, they want to attack you less, and you dish out less damage, it adds up to you being ignored more by the monsters. Dropping the defenses a bit, and getting a damage output increase is probably the best way to offset the discouragement of the THP. [/QUOTE]
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Battlerager....Overpowered?
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