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Battlerager....Overpowered?
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<blockquote data-quote="Bond James Bond" data-source="post: 4589273" data-attributes="member: 77600"><p><em><em></em></em></p><p> <em><em></em></em></p><p><em><em>If if get you right you are saying: </em></em></p><p> <em><em></em></em></p><p><em><em>The Batlerager is balanced because his defensive capablilities might be too good, so that he won´t be attacked anyway? <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></em></em></p><p> <em><em></em></em></p><p><em><em>And:</em></em></p><p> <em><em></em></em></p><p><em><em>Intelligent enemies might have the choice to ignore the Battlerager.</em></em></p><p> <em><em></em></em></p><p><em><em>But why would enemies with below than average intelligence (i.e. most monsters, undeads and the like) "chose to ignore" the battlerager?</em></em></p><p> <em><em></em></em></p><p><em><em>What does a Zombie, a Hydra, a bunch of stupid koblods know about heroic classes an their features, that they chose to ignore a certain character?. What can they learn in the couple of rounds they are going to live to make such a choice with an int score of 3 or 4?</em></em></p><p> <em><em></em></em></p><p><em><em>Seriously, if you see D&D as a Tactical Miniature Battle, it might work out. Just bring a few artillery with you and focus on the battlerager and let your mellees ignore him, even though he will mark them. No big deal, the Battlerager is balanced.</em></em></p><p> <em><em></em></em></p><p><em><em>But in a ROLEplaying game, I as a DM do not want to have Zombies and the like act this way, just because this is the only way I can put up an exciting encounter. My "low int" monsters will attack anybody who is in front of them, and if somebody marks my monsters, they rarely need more than this for a reason to attack him, unless they are very wise or smart ones (i.e. Dragons, Experienced humanoids).</em></em></p></blockquote><p></p>
[QUOTE="Bond James Bond, post: 4589273, member: 77600"] [i][i] If if get you right you are saying: The Batlerager is balanced because his defensive capablilities might be too good, so that he won´t be attacked anyway? :-S And: Intelligent enemies might have the choice to ignore the Battlerager. But why would enemies with below than average intelligence (i.e. most monsters, undeads and the like) "chose to ignore" the battlerager? What does a Zombie, a Hydra, a bunch of stupid koblods know about heroic classes an their features, that they chose to ignore a certain character?. What can they learn in the couple of rounds they are going to live to make such a choice with an int score of 3 or 4? Seriously, if you see D&D as a Tactical Miniature Battle, it might work out. Just bring a few artillery with you and focus on the battlerager and let your mellees ignore him, even though he will mark them. No big deal, the Battlerager is balanced. But in a ROLEplaying game, I as a DM do not want to have Zombies and the like act this way, just because this is the only way I can put up an exciting encounter. My "low int" monsters will attack anybody who is in front of them, and if somebody marks my monsters, they rarely need more than this for a reason to attack him, unless they are very wise or smart ones (i.e. Dragons, Experienced humanoids).[/i][/i] [/QUOTE]
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