Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Battlerager Vigor damage bonus
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSpunj" data-source="post: 4859980" data-attributes="member: 994"><p>As the DM for the adventures a couple nights ago I'll jump in and try to answer this. <strong>Nail</strong> used Crushing Surge pretty much any time an at-will was used; basically every round he wasn't using an Encounter or Daily power. At level 5 that's about half of attacks for these two combats which I think lasted 6-7 rounds each.</p><p></p><p>We had a new low in the "number of players who made it to the session" this past Wednesday, a whopping 3, so it was <strong>Nail<strong>'s BRV Fighter, a Battle Cleric and a TacLord on the PC team.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>For the first battle they were up against a level 9 brute, a level 4 brute and a level 4 artillerist, so only 1 foe apiece. All 3 PCs charged up and <strong>Nail</strong> was able to keep at least 1 foe marked each round, sometimes two with the TacLord's Commander's Strike and other attack granting abilities. He picked on the big guy most rounds and any temporary hp he had were generally stripped away by the big guy so I think he only got the BRV damage bonus once. There weren't really too many non-marked monsters that could attack him in this battle.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>For the second battle the threesome were on a rocky ledge and attacked by 3 Fire Bats (level 5) and a Firelasher (level 8 IIRC). They stayed pretty clumped up surprisingly which allowed a lot of fun strafing runs for me throughout the battle. That meant that he was taking at least one or two extra hits most rounds from non-marked enemies. The only times he got the damage bonus here I think was due to the TacLord's powers.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Right, so with the current BRV errata do you feel that chain & scale are reasonably balanced choices for the BRV Fighter? I'm not convinced they aren't, but I do feel the funky chain-related-BRV-tempHP bonus isn't really worth the bother of the bookkeeping it requires. Previously the bonus was always relevant, that is, when <strong>Nail</strong> hit something the extra damage automatically kicked in, so he could more easily keep track of his damage bonus by figuring it in all the time. Now it's another thing to pay attention to each & every round. "Hey! I hit! So that's +8, oh wait, I have some temp hp so add the extra..."</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Bleah. I wish the bonus was somehow...cleaner to implement, less fussiness required. I *do* think the BRV changes are good, that the errata themselves are big step forward. WotC did a great job, IMHO, addressing these issues. But this little bit seems to sit funny with me; I think it needs tweaked somehow, just not sure how. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></strong></strong></p></blockquote><p></p>
[QUOTE="DrSpunj, post: 4859980, member: 994"] As the DM for the adventures a couple nights ago I'll jump in and try to answer this. [b]Nail[/b] used Crushing Surge pretty much any time an at-will was used; basically every round he wasn't using an Encounter or Daily power. At level 5 that's about half of attacks for these two combats which I think lasted 6-7 rounds each. We had a new low in the "number of players who made it to the session" this past Wednesday, a whopping 3, so it was [b]Nail[b]'s BRV Fighter, a Battle Cleric and a TacLord on the PC team. For the first battle they were up against a level 9 brute, a level 4 brute and a level 4 artillerist, so only 1 foe apiece. All 3 PCs charged up and [b]Nail[/b] was able to keep at least 1 foe marked each round, sometimes two with the TacLord's Commander's Strike and other attack granting abilities. He picked on the big guy most rounds and any temporary hp he had were generally stripped away by the big guy so I think he only got the BRV damage bonus once. There weren't really too many non-marked monsters that could attack him in this battle. For the second battle the threesome were on a rocky ledge and attacked by 3 Fire Bats (level 5) and a Firelasher (level 8 IIRC). They stayed pretty clumped up surprisingly which allowed a lot of fun strafing runs for me throughout the battle. That meant that he was taking at least one or two extra hits most rounds from non-marked enemies. The only times he got the damage bonus here I think was due to the TacLord's powers. Right, so with the current BRV errata do you feel that chain & scale are reasonably balanced choices for the BRV Fighter? I'm not convinced they aren't, but I do feel the funky chain-related-BRV-tempHP bonus isn't really worth the bother of the bookkeeping it requires. Previously the bonus was always relevant, that is, when [b]Nail[/b] hit something the extra damage automatically kicked in, so he could more easily keep track of his damage bonus by figuring it in all the time. Now it's another thing to pay attention to each & every round. "Hey! I hit! So that's +8, oh wait, I have some temp hp so add the extra..." Bleah. I wish the bonus was somehow...cleaner to implement, less fussiness required. I *do* think the BRV changes are good, that the errata themselves are big step forward. WotC did a great job, IMHO, addressing these issues. But this little bit seems to sit funny with me; I think it needs tweaked somehow, just not sure how. :erm:[/b][/b] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Battlerager Vigor damage bonus
Top