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Battlerager Vigor damage bonus
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<blockquote data-quote="WalterKovacs" data-source="post: 4861987" data-attributes="member: 63763"><p>A lot of it has to with the DM, and the rest of the party.</p><p> </p><p>With some DM's ... they will NEVER ignore the fighter's mark or provoke opp attacks from the fighter, unless they have no choice (i.e. a ranged based monster next to the fighter), regardless of what happens. In these cases, it's in the best interest of the fighter to focus on their defenses because any boost to their OA/interupt isn't going to come up very often.</p><p> </p><p>Other DMs will take their opportunities where they can get them, and will go after squishier targets if they get the chance. That however has to do with the fighter's AC compared to others. If the other members of the party have an AC that is 1 below the defender's, or equal/higher ... the mark makes them harder to hit and so the fighter is likely the easiest target. </p><p> </p><p>Generally the fighter is trying to make themselves a blackhole for attacks, so they have to play a balancing act between making themselves hard to hit and/or hit point sponges, but being able to convince the enemy to attack them anyway with their interupts and the like. The rest of the party needs to have very bad AC, otherwise chain armor will make attacking the fighter a no brainer for anyone that is marked by him.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4861987, member: 63763"] A lot of it has to with the DM, and the rest of the party. With some DM's ... they will NEVER ignore the fighter's mark or provoke opp attacks from the fighter, unless they have no choice (i.e. a ranged based monster next to the fighter), regardless of what happens. In these cases, it's in the best interest of the fighter to focus on their defenses because any boost to their OA/interupt isn't going to come up very often. Other DMs will take their opportunities where they can get them, and will go after squishier targets if they get the chance. That however has to do with the fighter's AC compared to others. If the other members of the party have an AC that is 1 below the defender's, or equal/higher ... the mark makes them harder to hit and so the fighter is likely the easiest target. Generally the fighter is trying to make themselves a blackhole for attacks, so they have to play a balancing act between making themselves hard to hit and/or hit point sponges, but being able to convince the enemy to attack them anyway with their interupts and the like. The rest of the party needs to have very bad AC, otherwise chain armor will make attacking the fighter a no brainer for anyone that is marked by him. [/QUOTE]
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