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*Pathfinder & Starfinder
Battlerager Vigor limiting it - ideas?
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<blockquote data-quote="Garthanos" data-source="post: 4845662" data-attributes="member: 82504"><p>How about just this 1 idea.... <strong>for BRV only real hitpoint damage induces thp.</strong></p><p>Maximum temporary hitpoints gained equals the real hitpoint loss of the last attack or the characters con mod whichever is lower (improved vigor bonus only occurs if you get thp and may increase it above that limit.)</p><p></p><p>So lets take that fighter you mention above fighting some halfling stouts</p><p></p><p>Initially</p><p>You get hit by <strong>4 real damage</strong> everything is normal... you get 4 thp for next attack (we can give you 5 for the feat ) ... </p><p>next attack delivers no real damage so you lost all but the 1 thp you had and the next attack which hits is <strong>3 real damage</strong> so you get more 4 thp great... next attack does no real damage so you now have no thp so the next attack does <strong>4 real damage</strong> and gives 5 thp.</p><p></p><p>Tadah.... more minions mean more damage gets through and no wierd immunity, you arent totally depriving them of defense against multiple attackers it is just nolonger 100% reliable.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4845662, member: 82504"] How about just this 1 idea.... [B]for BRV only real hitpoint damage induces thp.[/B] Maximum temporary hitpoints gained equals the real hitpoint loss of the last attack or the characters con mod whichever is lower (improved vigor bonus only occurs if you get thp and may increase it above that limit.) So lets take that fighter you mention above fighting some halfling stouts Initially You get hit by [B]4 real damage[/B] everything is normal... you get 4 thp for next attack (we can give you 5 for the feat ) ... next attack delivers no real damage so you lost all but the 1 thp you had and the next attack which hits is [B]3 real damage[/B] so you get more 4 thp great... next attack does no real damage so you now have no thp so the next attack does [B]4 real damage[/B] and gives 5 thp. Tadah.... more minions mean more damage gets through and no wierd immunity, you arent totally depriving them of defense against multiple attackers it is just nolonger 100% reliable. [/QUOTE]
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Battlerager Vigor limiting it - ideas?
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