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Battlestar Galactica RPG?
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<blockquote data-quote="GMSkarka" data-source="post: 2339943" data-attributes="member: 763"><p>Event Horizon Productions, the company that published the first edition of my HONG KONG ACTION THEATRE! RPG, negotiated for the license to the original BSG back in 97. We had Richard ("Apollo" - or "Tom Zarek" in the new series) Hatch on board to do fiction bits for the beginning of each chapter, the whole nine yards. Universal was ready to sign.</p><p></p><p>But then we looked at the financials and realized that doing so would mean something like 6 months with no product coming out before the BSG game launched, which would have killed the company. We just weren't that well-capitalized. So, we turned it down, which is something I still regret.</p><p></p><p>(Event Horizon ended up being sold to Guardians of Order within the next 18 months anyway. Sigh. )</p><p></p><p>I still fondly remember Lt. Achilles and the rest of Red Squadron, the subject of our playtest campaign, which lasted for 3 sessions before we killed the project.</p></blockquote><p></p>
[QUOTE="GMSkarka, post: 2339943, member: 763"] Event Horizon Productions, the company that published the first edition of my HONG KONG ACTION THEATRE! RPG, negotiated for the license to the original BSG back in 97. We had Richard ("Apollo" - or "Tom Zarek" in the new series) Hatch on board to do fiction bits for the beginning of each chapter, the whole nine yards. Universal was ready to sign. But then we looked at the financials and realized that doing so would mean something like 6 months with no product coming out before the BSG game launched, which would have killed the company. We just weren't that well-capitalized. So, we turned it down, which is something I still regret. (Event Horizon ended up being sold to Guardians of Order within the next 18 months anyway. Sigh. ) I still fondly remember Lt. Achilles and the rest of Red Squadron, the subject of our playtest campaign, which lasted for 3 sessions before we killed the project. [/QUOTE]
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