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Battletech - Blood of Kerensky
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<blockquote data-quote="Darimaus" data-source="post: 3699050" data-attributes="member: 50345"><p>The backstory to the clans is simple. They used to be Starleague, howver, they left the Inner Sphere because of the constant fighting happening there. They became a warrior society, using a caste system for its people, specializing in combat tech, and living for honor and death on the battlefield. The clans don't have families, and they don't usually reproduce normally, instead using technology to combine favorable genetic traits and birth them artificially in large groups called Sibkos. These are called Trueborns, and they rule clan society. Innersphere prisoners, as well as they occasional offspring birthed naturally are called Freebirth, and are treated as second class citizens. </p><p></p><p>The Clans have always been wanting to go back to the Inner Sphere and fix it. There are two sides to this argument. One side, the Wardens, want to work hand in hand with the Inner Sphere in order to make it better. The others, the Crusaders, want to simply conquer the Inner Sphere. The Clan you are all a part of is Clan Wolf, a Warden Clan.</p><p></p><p>As Clan warriors, you have to obey some military doctrine. First off, Clanners believe that one on one combat is the only honerable way to fight. They all pair off with a foe and fight by themselves. Second, melee combat with mechs is unacceptable. Waste is abhorred in Clan society, they like to do things efficiently. And lastly, retreat is pretty much unnacceptable in anything but the most extreme circumstances. There are 2 goals in the life of every Clanner. The first is a Bloodname. In order to gain a last name in Clan society, you have to earn one from the group of Bloodnames taken from the origional people who travelled away from the Inner Sphere. Recieving one of these names is a great honer and allows for quick promotion and success in life. The second goal is when you're dead, you want your genetic material passed on in later generations of Sibkos. </p><p></p><p>Clan Wolf is the most lenient clan when it comes to tradition. they have a history of doing things in a more devious way, being dishonerable in the eyes of the strictest of other clans. They also have a much larger tolerance for Freebirths. One of the biggest reason I wanted PCs to be Wolves is because it allows them to fight in a more unconventional manner rather than a normal Clan slugfest.</p><p></p><p>I'll explain more about the ranking system and the combat bidding system once the trials of position have been completed. The Trials consist of two people going into a battlefield and each having to fight 3 seperate opponents. Normally, each person fights their opponents one at a time, but if someone attacks their opponents out of order, or they hit their partner or their opponents, it opens up to a free for all and every mech engages. If you down one mech, you become a mechwarrior. If you down 2 mechs, you are a Star Commander. If you Down 3 Mechs, you are Star Captain. Down 4 or more, and I gotta do some research <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I'll get you guys started on those trails as fast as you guys get mech designs to me.</p><p></p><p>Also, when using Drawing Board, Your mech types will be clan, tech level 2.</p></blockquote><p></p>
[QUOTE="Darimaus, post: 3699050, member: 50345"] The backstory to the clans is simple. They used to be Starleague, howver, they left the Inner Sphere because of the constant fighting happening there. They became a warrior society, using a caste system for its people, specializing in combat tech, and living for honor and death on the battlefield. The clans don't have families, and they don't usually reproduce normally, instead using technology to combine favorable genetic traits and birth them artificially in large groups called Sibkos. These are called Trueborns, and they rule clan society. Innersphere prisoners, as well as they occasional offspring birthed naturally are called Freebirth, and are treated as second class citizens. The Clans have always been wanting to go back to the Inner Sphere and fix it. There are two sides to this argument. One side, the Wardens, want to work hand in hand with the Inner Sphere in order to make it better. The others, the Crusaders, want to simply conquer the Inner Sphere. The Clan you are all a part of is Clan Wolf, a Warden Clan. As Clan warriors, you have to obey some military doctrine. First off, Clanners believe that one on one combat is the only honerable way to fight. They all pair off with a foe and fight by themselves. Second, melee combat with mechs is unacceptable. Waste is abhorred in Clan society, they like to do things efficiently. And lastly, retreat is pretty much unnacceptable in anything but the most extreme circumstances. There are 2 goals in the life of every Clanner. The first is a Bloodname. In order to gain a last name in Clan society, you have to earn one from the group of Bloodnames taken from the origional people who travelled away from the Inner Sphere. Recieving one of these names is a great honer and allows for quick promotion and success in life. The second goal is when you're dead, you want your genetic material passed on in later generations of Sibkos. Clan Wolf is the most lenient clan when it comes to tradition. they have a history of doing things in a more devious way, being dishonerable in the eyes of the strictest of other clans. They also have a much larger tolerance for Freebirths. One of the biggest reason I wanted PCs to be Wolves is because it allows them to fight in a more unconventional manner rather than a normal Clan slugfest. I'll explain more about the ranking system and the combat bidding system once the trials of position have been completed. The Trials consist of two people going into a battlefield and each having to fight 3 seperate opponents. Normally, each person fights their opponents one at a time, but if someone attacks their opponents out of order, or they hit their partner or their opponents, it opens up to a free for all and every mech engages. If you down one mech, you become a mechwarrior. If you down 2 mechs, you are a Star Commander. If you Down 3 Mechs, you are Star Captain. Down 4 or more, and I gotta do some research :p I'll get you guys started on those trails as fast as you guys get mech designs to me. Also, when using Drawing Board, Your mech types will be clan, tech level 2. [/QUOTE]
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