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Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]
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<blockquote data-quote="doghead" data-source="post: 1449151" data-attributes="member: 8243"><p>Shoot.</p><p></p><p></p><p></p><p>24 skill points? Oh, those 24 skill points. Bonus points for being so cool? No? Well worth a try ... OK. Negotiation and Streetwise down to 1 each.</p><p></p><p></p><p></p><p>Good point, I'll look at it when I do the corrections ... took your suggestion on this one.</p><p></p><p></p><p></p><p>I was thinking about this as I wrote it up. He's an Heir, but has no land grant. Perhaps his family was once landed, but lost it. So the family survives, but its fortune was distroyed, lost, squandered. I was going to take Knight, but thought that being a heir is a better hook.</p><p></p><p></p><p></p><p>Probably Pilot. Thats what he is best at. Mech Pilot/Gunnery 3+. He only started learning the fine art of finding and making a deal in the last few years. Even more so after the skill point adjustment.</p><p></p><p>OK. Thanks for the once over. </p><p></p><p>As to whether we play Merc or House, I'm not bothered. I can rewrite the background if need be. Its only an outline at the moment. And Urbanmech made a good point about House intrigue.</p><p></p><p>A final question. How big a spanner in the works would it be have Hasic be of asian decent, Kurita and Liao i suppose from Urbanmech's post.) Liao is especially appealing if they are destined to get a good kicking in the "4th Succession Wars". Just a thought.</p><p></p><p>the head of the dog.</p></blockquote><p></p>
[QUOTE="doghead, post: 1449151, member: 8243"] Shoot. 24 skill points? Oh, those 24 skill points. Bonus points for being so cool? No? Well worth a try ... OK. Negotiation and Streetwise down to 1 each. Good point, I'll look at it when I do the corrections ... took your suggestion on this one. I was thinking about this as I wrote it up. He's an Heir, but has no land grant. Perhaps his family was once landed, but lost it. So the family survives, but its fortune was distroyed, lost, squandered. I was going to take Knight, but thought that being a heir is a better hook. Probably Pilot. Thats what he is best at. Mech Pilot/Gunnery 3+. He only started learning the fine art of finding and making a deal in the last few years. Even more so after the skill point adjustment. OK. Thanks for the once over. As to whether we play Merc or House, I'm not bothered. I can rewrite the background if need be. Its only an outline at the moment. And Urbanmech made a good point about House intrigue. A final question. How big a spanner in the works would it be have Hasic be of asian decent, Kurita and Liao i suppose from Urbanmech's post.) Liao is especially appealing if they are destined to get a good kicking in the "4th Succession Wars". Just a thought. the head of the dog. [/QUOTE]
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Battletech/Mechwarrior PbP: "Days of the Jackal" [closed]
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