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<blockquote data-quote="D.Shaffer" data-source="post: 4659021" data-attributes="member: 8918"><p>As someone who was around to see the really REALLY ugly backlash when Mechwarrior<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />ark Age was announced? Yeah. It didnt matter that the game was fun, and that the backstory was an outgrowth of things already in planning. It was DIFFERENT and thus WRONG and I know people who STILL use terms like 'DorkAge' and 'Whizkids', and complain about Wizkids ruined things forever. </p><p></p><p>I do think Battletech needs a balance based rewrite when it comes to the construction formulas. Autocannons need an overhaul (They're practically useless with DHS and energy weapons), DHS are WAY to effective, and I'd like a bit more leeway in assigning crits (IE, why do ALL engine and Gyro crits need to be in the exact same location?), and the various component costs make little sense (Autocannons are, supposedly, easier to maintain and build...you wouldnt really know it from the cost and availability tables). But I think the fans would have the mother of all hissy fits if you tried, so we get stuck with patches over the wonky parts.</p></blockquote><p></p>
[QUOTE="D.Shaffer, post: 4659021, member: 8918"] As someone who was around to see the really REALLY ugly backlash when Mechwarrior:Dark Age was announced? Yeah. It didnt matter that the game was fun, and that the backstory was an outgrowth of things already in planning. It was DIFFERENT and thus WRONG and I know people who STILL use terms like 'DorkAge' and 'Whizkids', and complain about Wizkids ruined things forever. I do think Battletech needs a balance based rewrite when it comes to the construction formulas. Autocannons need an overhaul (They're practically useless with DHS and energy weapons), DHS are WAY to effective, and I'd like a bit more leeway in assigning crits (IE, why do ALL engine and Gyro crits need to be in the exact same location?), and the various component costs make little sense (Autocannons are, supposedly, easier to maintain and build...you wouldnt really know it from the cost and availability tables). But I think the fans would have the mother of all hissy fits if you tried, so we get stuck with patches over the wonky parts. [/QUOTE]
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