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Battlezoo Shares The OGL v1.1
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<blockquote data-quote="Mistwell" data-source="post: 8886223" data-attributes="member: 2525"><p>I can see companies splitting into two or three companies with "partner" companies that "work with them" to support their products which, each in themselves make less than $750K in revenue but which made more than that when they were combined entities.</p><p></p><p>I once was tangent to a company, and I will out some details now because 1) they were never my client I just knew someone who worked there, and 2) they're long gone now. This company, which was in the fandom field so may have been used by people here back in the early 2000s or so, literally had HUNDREDS of "sub-companies" which were each being utilized as their own company with their own LLC and accounting books and such, all being run by the same "group" of people. Each had it's own website, their own liability protection, so that if one got in trouble it could in theory go bankrupt without impacting the others. Each reported it's own licensing sales without impact to the others. And they had in-house attorneys that worked to make sure this was all done technically legally. How they shared accounting and HR people and legal people and such without dirtying the waters (or crossing the streams, choose your analogy) I do not know, though I'd venture to guess they made yet another company for those people and just use them as paid consultants for the other "companies". I just know this was the entire concept of that "company" and it worked for years.</p><p></p><p>And now that I think about it all these years later, they did a LOT of license-intensive products. Maybe there were license agreements they worked with which had these kinds of thresholds in them, and that was the reason this "company" did that in the first place? I don't know.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8886223, member: 2525"] I can see companies splitting into two or three companies with "partner" companies that "work with them" to support their products which, each in themselves make less than $750K in revenue but which made more than that when they were combined entities. I once was tangent to a company, and I will out some details now because 1) they were never my client I just knew someone who worked there, and 2) they're long gone now. This company, which was in the fandom field so may have been used by people here back in the early 2000s or so, literally had HUNDREDS of "sub-companies" which were each being utilized as their own company with their own LLC and accounting books and such, all being run by the same "group" of people. Each had it's own website, their own liability protection, so that if one got in trouble it could in theory go bankrupt without impacting the others. Each reported it's own licensing sales without impact to the others. And they had in-house attorneys that worked to make sure this was all done technically legally. How they shared accounting and HR people and legal people and such without dirtying the waters (or crossing the streams, choose your analogy) I do not know, though I'd venture to guess they made yet another company for those people and just use them as paid consultants for the other "companies". I just know this was the entire concept of that "company" and it worked for years. And now that I think about it all these years later, they did a LOT of license-intensive products. Maybe there were license agreements they worked with which had these kinds of thresholds in them, and that was the reason this "company" did that in the first place? I don't know. [/QUOTE]
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