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Battlezoo Shares The OGL v1.1
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<blockquote data-quote="TheAlkaizer" data-source="post: 8886951" data-attributes="member: 7024893"><p>I was talking about this whole situation with colleagues this morning. Some of them not really RPG fans so I had to explain some details. It helped me structure my thoughts.</p><p></p><p>If Wizard of the Coast had come out and said "We've got a new OGL, if you want to make content for our upcoming edition revamp, you have to use this new OGL and here are come terrible terms with 25% royalty and other restrictive clauses" I don't think I would have minded. I'd think it's greedy, I probably would have just moved to another game and thought they were idiots. But I don't think they would have been wrong to do it. They want to funnel users to their digital services, they want to seize control of the industry that built around their products. I don't agree, but I understand.</p><p></p><p>The part that infuriates me is the unauthorization of the previous versions of the OGL and the impact it has on the industry. The TTRPG industry is such a gem of creativity, passion and just general good vibes. I think 5E is too big and professionals that want to be successful and make money out of working in the industry <em>have</em> to latch to 5E. Creatively speaking, it would be a good thing for most of the industry to unlatch from 5E. But I don't want the price to pay to be seeing the OSR scene being crippled, Pathfinder 2E and Starfinder being stopped and have games that have nothing at all to do with D&D to face issues just because they used the license to allow others to redistribute their own product.</p><p></p><p>I'm a casual MTG player and I've been playing D&D for a little less than twenty years. I'm a forever GM, I've got an absurd amount of products and I'm one of many individuals that are the catalyst for their industry even growing. They're terrible at bringing in new players, GMs are the ones doing it.</p><p></p><p>It this comes to pass and do the damages that I think it will, I will never support Wizard of the Coast again. I've already stopped playing 5E for about a year because I felt the need to explore other games and refresh myself creatively. This would just be the shove I need.</p></blockquote><p></p>
[QUOTE="TheAlkaizer, post: 8886951, member: 7024893"] I was talking about this whole situation with colleagues this morning. Some of them not really RPG fans so I had to explain some details. It helped me structure my thoughts. If Wizard of the Coast had come out and said "We've got a new OGL, if you want to make content for our upcoming edition revamp, you have to use this new OGL and here are come terrible terms with 25% royalty and other restrictive clauses" I don't think I would have minded. I'd think it's greedy, I probably would have just moved to another game and thought they were idiots. But I don't think they would have been wrong to do it. They want to funnel users to their digital services, they want to seize control of the industry that built around their products. I don't agree, but I understand. The part that infuriates me is the unauthorization of the previous versions of the OGL and the impact it has on the industry. The TTRPG industry is such a gem of creativity, passion and just general good vibes. I think 5E is too big and professionals that want to be successful and make money out of working in the industry [I]have[/I] to latch to 5E. Creatively speaking, it would be a good thing for most of the industry to unlatch from 5E. But I don't want the price to pay to be seeing the OSR scene being crippled, Pathfinder 2E and Starfinder being stopped and have games that have nothing at all to do with D&D to face issues just because they used the license to allow others to redistribute their own product. I'm a casual MTG player and I've been playing D&D for a little less than twenty years. I'm a forever GM, I've got an absurd amount of products and I'm one of many individuals that are the catalyst for their industry even growing. They're terrible at bringing in new players, GMs are the ones doing it. It this comes to pass and do the damages that I think it will, I will never support Wizard of the Coast again. I've already stopped playing 5E for about a year because I felt the need to explore other games and refresh myself creatively. This would just be the shove I need. [/QUOTE]
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