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Battlezoo Shares The OGL v1.1
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<blockquote data-quote="JDragon" data-source="post: 8886990" data-attributes="member: 780"><p>I get not being able to / wanting to keep up with the latest outrage, I know I don't.</p><p>The thing is this is different, this is not some small rule or lore change, this will change the entire TTPRG industry and at least in the short term it will be for the worse. </p><p>I have been around RPG's since before WotC ever existed and while I don't use 3PP products very often I do have some on my game shelf and 100% believe the OGL was a boon for the RPG industry.</p><p>It has given talented people opportunities they would otherwise not likely had. It's forced the games and supplements to get better, trust me much of the early 3PP stuff for 3.0 was scary bad. </p><p>It has also given us things like Roll20, HeroLab and on and on. I mean I've lost count of the number of times WotC has tried to do digital support and failed horribly at it.</p></blockquote><p></p>
[QUOTE="JDragon, post: 8886990, member: 780"] I get not being able to / wanting to keep up with the latest outrage, I know I don't. The thing is this is different, this is not some small rule or lore change, this will change the entire TTPRG industry and at least in the short term it will be for the worse. I have been around RPG's since before WotC ever existed and while I don't use 3PP products very often I do have some on my game shelf and 100% believe the OGL was a boon for the RPG industry. It has given talented people opportunities they would otherwise not likely had. It's forced the games and supplements to get better, trust me much of the early 3PP stuff for 3.0 was scary bad. It has also given us things like Roll20, HeroLab and on and on. I mean I've lost count of the number of times WotC has tried to do digital support and failed horribly at it. [/QUOTE]
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Battlezoo Shares The OGL v1.1
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