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Battling cleric
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<blockquote data-quote="UngeheuerLich" data-source="post: 6784575" data-attributes="member: 59057"><p>Sounds good. Max damage shatters are also nice. 18Str will allow you a lot of things. Most of that versality to do exactly what you are writing. 20 Str, resilence con. IF I see it correctly, if you swap wis and str, you may end up with 19 Str and 15 Wis, or 18Str, 14Con and 15Wis. Which does not matter too much, since you can increase odd stats first.</p><p>All your routes are perfectly viable with some more versatile, some more straight damage, some more defense. Maybe just start with what you like best and when you are playing you will see how the game works out and what is expected frm your character. Just take the ASI or feat that works best. What we are doing here is nice and all, but the game itself often works differently than what we expected.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 6784575, member: 59057"] Sounds good. Max damage shatters are also nice. 18Str will allow you a lot of things. Most of that versality to do exactly what you are writing. 20 Str, resilence con. IF I see it correctly, if you swap wis and str, you may end up with 19 Str and 15 Wis, or 18Str, 14Con and 15Wis. Which does not matter too much, since you can increase odd stats first. All your routes are perfectly viable with some more versatile, some more straight damage, some more defense. Maybe just start with what you like best and when you are playing you will see how the game works out and what is expected frm your character. Just take the ASI or feat that works best. What we are doing here is nice and all, but the game itself often works differently than what we expected. [/QUOTE]
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