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<blockquote data-quote="Monayuris" data-source="post: 8136500" data-attributes="member: 6859536"><p>I don't have any BBEGs in my campaign. </p><p></p><p>I have a Brigand captain who lead 100's of mercenaires. I have an archmage nemesis seeking to steal arcane artifacts. I have dIvine champions opposing an upstart religion. I have ancient dragons holding sway over their domains. I even have a particularly intelligent kobold warchief with visions of greatness and dominion.</p><p></p><p>None of these are BBEGs. They are simply NPCs of import in my campaign. They may succeed dramatically or fail after a tough fight, or be unceremoniously be cut down by the PCs. They are mover's and shaker's but they are not BBEGs. I don't give them that much import or build up. My campaign is not based on any one threat. It is based on a real world that has multiple threats.</p><p></p><p>Some may even be ignored. Others may be faced down and easily defeated. Some may be a real challenge. Others may even become allies or at least respected competitors. Even if one major player is easily slain, there are many more to take its place. It is a victory but not the end.</p><p></p><p>Stop worrying about having a BBEG as your lynchpin of your campaign. You are setting yourself up for this. Instead create a living breathing world of multiple important NPCs that may or may not be enemies. Let your players go after them with their ingenuity and creativity and watch your simple adventure turn into a political intrigue worthy of the best seasons of Game of Thrones.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8136500, member: 6859536"] I don't have any BBEGs in my campaign. I have a Brigand captain who lead 100's of mercenaires. I have an archmage nemesis seeking to steal arcane artifacts. I have dIvine champions opposing an upstart religion. I have ancient dragons holding sway over their domains. I even have a particularly intelligent kobold warchief with visions of greatness and dominion. None of these are BBEGs. They are simply NPCs of import in my campaign. They may succeed dramatically or fail after a tough fight, or be unceremoniously be cut down by the PCs. They are mover's and shaker's but they are not BBEGs. I don't give them that much import or build up. My campaign is not based on any one threat. It is based on a real world that has multiple threats. Some may even be ignored. Others may be faced down and easily defeated. Some may be a real challenge. Others may even become allies or at least respected competitors. Even if one major player is easily slain, there are many more to take its place. It is a victory but not the end. Stop worrying about having a BBEG as your lynchpin of your campaign. You are setting yourself up for this. Instead create a living breathing world of multiple important NPCs that may or may not be enemies. Let your players go after them with their ingenuity and creativity and watch your simple adventure turn into a political intrigue worthy of the best seasons of Game of Thrones. [/QUOTE]
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