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<blockquote data-quote="Helldritch" data-source="post: 8137286" data-attributes="member: 6855114"><p>Fair enough question. In case of random encounters, it will be very very very clear that the encounter is not winnable through conflict. My voice will change into what one of my players calls:" The DM's voice of dread".</p><p></p><p>As for the other type of unwinnable encounters...</p><p>These are extremely rare. The encounter will be script is such a way that the players will be safe unless they act reckless. And even then, they will have time to flee.</p><p></p><p>What you should not forget is that my players know me and I have known them (well, most of them) for almost 20 years (and some for 45 years...). Only one is relatively new with a mere 3 years... But we've known each other for much longer. </p><p></p><p>So the guessing part, though still possible, is extremely unlikely to happen. Even in those adventures I wrote myself and lend to fellow DMs in my area, these few encounters are well detailed on how to approach them do as to avoid an unnecessary TPK.</p><p></p><p> But the mere fact that such encounters exist, makes the world more believable. And as the group gets more and more renown, it shows in the encounters. Many times bandits come and try to rob the player only to have one of them recognize the players and yell:" Flee! These are the xxxxxxx! We stand no chance!". It is good for the ego when you are the unbeatable foe for others.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8137286, member: 6855114"] Fair enough question. In case of random encounters, it will be very very very clear that the encounter is not winnable through conflict. My voice will change into what one of my players calls:" The DM's voice of dread". As for the other type of unwinnable encounters... These are extremely rare. The encounter will be script is such a way that the players will be safe unless they act reckless. And even then, they will have time to flee. What you should not forget is that my players know me and I have known them (well, most of them) for almost 20 years (and some for 45 years...). Only one is relatively new with a mere 3 years... But we've known each other for much longer. So the guessing part, though still possible, is extremely unlikely to happen. Even in those adventures I wrote myself and lend to fellow DMs in my area, these few encounters are well detailed on how to approach them do as to avoid an unnecessary TPK. But the mere fact that such encounters exist, makes the world more believable. And as the group gets more and more renown, it shows in the encounters. Many times bandits come and try to rob the player only to have one of them recognize the players and yell:" Flee! These are the xxxxxxx! We stand no chance!". It is good for the ego when you are the unbeatable foe for others. [/QUOTE]
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