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[BDV] Big News: Thrilling Passages and True20
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<blockquote data-quote="Justin D. Jacobson" data-source="post: 2381777" data-attributes="member: 18946"><p><a href="http://www.bluedevilgames.com/" target="_blank">Blue Devil Games</a> is excited to announce that the release of <a href="http://www.bluedevilgames.com/thrillingpassages.htm" target="_blank">Thrilling Passages</a> has been delayed. We're excited because the delay is the result of our decision to submit Thrilling Passages in the True20 Setting Search from Green Ronin Publishing. This was a difficult decision for us. However, in the end, we felt the potential benefits outweighed our personal disappointment in delaying the release.</p><p></p><p>You can read all about why we made the decision in our recent Design Diary on the product page.</p><p></p><p>Thrilling Passages is a game of fantastic adventure. The great novels of the day -- <em>Treasure Island, Alice in Wonderland, War of the Worlds</em> -- are not works of fiction at all. Rather, they are the tales of those curious and intrepid folk known as Passengers, adventurers who travel to these alternate dimensions to preserve balance and protect our world. But the Book Without End is a powerful resource, and there are those who would use that power for their own mysterious and nefarious purposes. From the protectionist Traum des Gott to the powermongering Sisterhood of Lysistrata to the masterless Blackcoats, it's a wonder a dedicated passenger can subdue the jabberwock, defeat the evil plans of Dr. Fu Manchu, and retrieve his pocketwatch from the Artful Dodger -- all before High Tea.</p><p></p><p>For those of you who have signed up for our Gen Con events, we've received permission to proceed with them, using the True20 system. For those who are just catching on, we'll have sign-ups for additional demos at our booth.</p><p></p><p>Feel free to tell the Chris and Nicole how much you want to see Thrilling Passages get the True20 treatment. A little good-natured lobbying never hurt, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Justin D. Jacobson, post: 2381777, member: 18946"] [URL=http://www.bluedevilgames.com/]Blue Devil Games[/URL] is excited to announce that the release of [URL=http://www.bluedevilgames.com/thrillingpassages.htm]Thrilling Passages[/URL] has been delayed. We're excited because the delay is the result of our decision to submit Thrilling Passages in the True20 Setting Search from Green Ronin Publishing. This was a difficult decision for us. However, in the end, we felt the potential benefits outweighed our personal disappointment in delaying the release. You can read all about why we made the decision in our recent Design Diary on the product page. Thrilling Passages is a game of fantastic adventure. The great novels of the day -- [i]Treasure Island, Alice in Wonderland, War of the Worlds[/i] -- are not works of fiction at all. Rather, they are the tales of those curious and intrepid folk known as Passengers, adventurers who travel to these alternate dimensions to preserve balance and protect our world. But the Book Without End is a powerful resource, and there are those who would use that power for their own mysterious and nefarious purposes. From the protectionist Traum des Gott to the powermongering Sisterhood of Lysistrata to the masterless Blackcoats, it's a wonder a dedicated passenger can subdue the jabberwock, defeat the evil plans of Dr. Fu Manchu, and retrieve his pocketwatch from the Artful Dodger -- all before High Tea. For those of you who have signed up for our Gen Con events, we've received permission to proceed with them, using the True20 system. For those who are just catching on, we'll have sign-ups for additional demos at our booth. Feel free to tell the Chris and Nicole how much you want to see Thrilling Passages get the True20 treatment. A little good-natured lobbying never hurt, right? ;) [/QUOTE]
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