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Be a GAME-MASTER, not a DIRECTOR
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<blockquote data-quote="bloodtide" data-source="post: 9458442" data-attributes="member: 6684958"><p>I'd say that both things have n common a single story vision of often a single individual. The writer/director/GM all have a plan, that everyone else must fall in line with.</p><p></p><p>And it is a hard thing for many players to accept: this is how many RPGs are made.</p><p></p><p></p><p></p><p>As the GM can "edit" reality on a whim....I'm not sure why you don't see any editing.</p><p></p><p></p><p>This is what make an RPG a "Game", and not a movie/TV show. Each player is "free" to do what they want their character to do on a whim. Anyone on a movie/Tv show has to listen to the director.</p><p></p><p>It's a bit of an ill fitting word. There are a couple directors that do just set up a scene for some actors and then let them improv with little or no direction. A number of directors, and actors, are quite famous for it. </p><p></p><p>And some directors do set up things....without the actors knowledge...so that when they happen, the reactions of the actors is 100%....they are not 'acting'.</p><p></p><p>But that is about as close as "directing" gets to a GM.</p><p></p><p></p><p>This is the big difference. As few players will ever willing role play....act out...any sort of story or plot willingly. Or anything else. Even the average player that says they want a "fast paced game" will have their character sit in a tavern as the player just looks at the wall and says "um, ok, what happens next?".</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9458442, member: 6684958"] I'd say that both things have n common a single story vision of often a single individual. The writer/director/GM all have a plan, that everyone else must fall in line with. And it is a hard thing for many players to accept: this is how many RPGs are made. As the GM can "edit" reality on a whim....I'm not sure why you don't see any editing. This is what make an RPG a "Game", and not a movie/TV show. Each player is "free" to do what they want their character to do on a whim. Anyone on a movie/Tv show has to listen to the director. It's a bit of an ill fitting word. There are a couple directors that do just set up a scene for some actors and then let them improv with little or no direction. A number of directors, and actors, are quite famous for it. And some directors do set up things....without the actors knowledge...so that when they happen, the reactions of the actors is 100%....they are not 'acting'. But that is about as close as "directing" gets to a GM. This is the big difference. As few players will ever willing role play....act out...any sort of story or plot willingly. Or anything else. Even the average player that says they want a "fast paced game" will have their character sit in a tavern as the player just looks at the wall and says "um, ok, what happens next?". [/QUOTE]
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