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<blockquote data-quote="bloodtide" data-source="post: 9467828" data-attributes="member: 6684958"><p>Up thread.</p><p></p><p>Okay.</p><p></p><p>Ok, so you have a setting. The player adds a vague story: and sure that is great. But this is again my main point: Even if the player writes a whole paragraph, it is still minimal effort. The player says "a beast" then shrugs and walks away. The DM then has to do all the work. But everyone wants to give the player equal credit, for just about zero work or effort. </p><p></p><p>And I get that many DMs don't want to do the hard "thinking part", so having the players come up with stuff is a great idea for them. And some DM just love having the players tell them what to do....I'd guess so they can blame the players too if the game is not "fun".</p><p></p><p></p><p></p><p>So, again....the player says a couple words, but the DM must do all the work to fill in everything.</p><p></p><p>So if I'm following, you as GM do very little...even nothing. You have the setting in the book, and the players add in their random things...that you flesh out and create. </p><p></p><p>I guess this is a "player lead" game? It does not seem all that fun for the DM though. The players just say "make this" and then DM bows and says "yes player". </p><p></p><p>If you do no prep, then this is a pure improv game? You just do the Quantum Creation right in front of where ever the players move their characters?</p><p></p><p></p><p>This seems to me to be a very casual random game. The players tell you to make stuff up on their whims. You do so. And it's just pure chaos. Player one says the back is over there...player two says the back is over there....so now the town has two banks....or does the back just move depending on the players whims?</p><p></p><p>No one keeps track of anything? So there is just "something anywhere?"</p><p></p><p>I'm lost</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9467828, member: 6684958"] Up thread. Okay. Ok, so you have a setting. The player adds a vague story: and sure that is great. But this is again my main point: Even if the player writes a whole paragraph, it is still minimal effort. The player says "a beast" then shrugs and walks away. The DM then has to do all the work. But everyone wants to give the player equal credit, for just about zero work or effort. And I get that many DMs don't want to do the hard "thinking part", so having the players come up with stuff is a great idea for them. And some DM just love having the players tell them what to do....I'd guess so they can blame the players too if the game is not "fun". So, again....the player says a couple words, but the DM must do all the work to fill in everything. So if I'm following, you as GM do very little...even nothing. You have the setting in the book, and the players add in their random things...that you flesh out and create. I guess this is a "player lead" game? It does not seem all that fun for the DM though. The players just say "make this" and then DM bows and says "yes player". If you do no prep, then this is a pure improv game? You just do the Quantum Creation right in front of where ever the players move their characters? This seems to me to be a very casual random game. The players tell you to make stuff up on their whims. You do so. And it's just pure chaos. Player one says the back is over there...player two says the back is over there....so now the town has two banks....or does the back just move depending on the players whims? No one keeps track of anything? So there is just "something anywhere?" I'm lost [/QUOTE]
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