Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Be aware and take care
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Luce" data-source="post: 4475262" data-attributes="member: 29760"><p>Lately I been reading trough my old Dragon magazines and happen on number good articles, no real surprise there. </p><p> Of particular interest was the title article found in #79. It deals with advise for better survival in edition neutral way.</p><p> Now I would like to ask my fellow enworlders:</p><p> </p><p></p><p> </p><ol> <li data-xf-list-type="ol">Do your DM allow you as players to create a default list/procedural patterns. For example, after an adventure cast detect invisibility, organize ambushes at random intervals on the way back to base to be sure that you are not followed. Smart enemies can sure bring the fight to the PCs.</li> <li data-xf-list-type="ol">Do you keep reserves. Like having a invisible spell caster, who does not engage until (s)he can deliver a telling (and hopefully fatal) attack. I know invisibility is not what it used to be but even in third a few levels of rogue and the right equipment may allow this ti be pulled off.</li> <li data-xf-list-type="ol">Can this work: Charm an ork. Polymorph said ork into something more powerful. If it keeps it ork mentality it should still be charmed. As long as you explain before hand this should not be seen as hostile action on your part.(I do not think the critter would refuse more powerful form)</li> <li data-xf-list-type="ol">Do you use creative application of illusions? Skull with an visual appearance of a Medusa head, presented in a proper manner can powerful incentive for some enemies to retreat.</li> <li data-xf-list-type="ol">Do the party gets out while it still have some “bottom”. Meaning pace itself so it is ready for at least one more battle before it can reach safety. Here is a quote regarding this:<br /> “A party is like a boxer. A punch which wouldn't hurt much at the start of round one could knock out the tired,hurt boxer in the thirteenth round.“</li> </ol><p>The article has been a real eye opener. I feel ashamed as a DM that I had failed to exploit my players lack of oversight. Well no more!</p><p> :sound effect: evil DM laughter<img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Luce, post: 4475262, member: 29760"] Lately I been reading trough my old Dragon magazines and happen on number good articles, no real surprise there. Of particular interest was the title article found in #79. It deals with advise for better survival in edition neutral way. Now I would like to ask my fellow enworlders: [LIST=1] [*]Do your DM allow you as players to create a default list/procedural patterns. For example, after an adventure cast detect invisibility, organize ambushes at random intervals on the way back to base to be sure that you are not followed. Smart enemies can sure bring the fight to the PCs. [*]Do you keep reserves. Like having a invisible spell caster, who does not engage until (s)he can deliver a telling (and hopefully fatal) attack. I know invisibility is not what it used to be but even in third a few levels of rogue and the right equipment may allow this ti be pulled off. [*]Can this work: Charm an ork. Polymorph said ork into something more powerful. If it keeps it ork mentality it should still be charmed. As long as you explain before hand this should not be seen as hostile action on your part.(I do not think the critter would refuse more powerful form) [*]Do you use creative application of illusions? Skull with an visual appearance of a Medusa head, presented in a proper manner can powerful incentive for some enemies to retreat. [*]Do the party gets out while it still have some “bottom”. Meaning pace itself so it is ready for at least one more battle before it can reach safety. Here is a quote regarding this: “A party is like a boxer. A punch which wouldn't hurt much at the start of round one could knock out the tired,hurt boxer in the thirteenth round.“ [/LIST] The article has been a real eye opener. I feel ashamed as a DM that I had failed to exploit my players lack of oversight. Well no more! :sound effect: evil DM laughter:devil: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Be aware and take care
Top