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<blockquote data-quote="Luce" data-source="post: 4479532" data-attributes="member: 29760"><p>Yes, and No.</p><p></p><p>The article is representative of particular style of play. Not everybody likes to play in the same way. And everyone is right for himself. </p><p>Some groups liek to use cold steel and eldrich magic to cut through their foes. Others prefer to use their briliant wits to control their foes and lead them to their doom. The only wrong way is when the people around the table are <u>not</u> having fun, other then that go for it. As always take what you like and make it part of your game.</p><p></p><p>To me the DM is both your enemy and your friend. He runs the enemies, allays and everybody the players do not. It is his goals to make the game challenging and interesting, but is not out to get you. With the power he has [in game] is would be very easy to TPK, but if he does that he will be out of a game. </p><p></p><p>One does not need the advice in that article to run a good game. I just wanted to start a discusion about as it represents [to me] a reminder to give creative and unusual aproaches a try from time to time. The medusa trick is not meant to replace a fear spell, just an example of immersive RP. It might or might not work as deemed by the DM. Though if it was me I allow it for the sheer audacity, at least the first few times.</p><p>The list of default actions are supposed to speed up play to some extend, just as some spellcasters have default prepared list in different situations(while in the city, while traveling by sea) thus when sudden events happen (like a summoning getting loose in the market) the party can jump right in instead of waiting half hour for spellcasters do their thing. The idea say it once and that is it (you can always change it latter, between sessions). This way long discusions before (or during) the adventure can be avoided.</p><p>To some DM if you did not state you post a rear guard(or night watch) you are fair game when the orks come a-calling.</p><p>"Of coarse, we had somebody watching thr rear! How stupid do you thing we are?"</p><p>"Well, you did not think to mention it before the attack came."</p><p></p><p>Now the term "today's game" can be a bit misleading. Not everyone is running the same edition or even system. The article was published during a particular time period, but the ideas within are not so specific as not to be aplicable for number of different games.</p><p></p><p>As for the heroic deeds- it all depends which heroes you prefer. I like to think Batman, not Superman. You are better then most, but still should watch your back. You do not have to take safety precausions, just your chances are better if you do. </p><p></p><p>In fact here is part of song I like to spring in play on new (or overeager) players the first time they visit an inn. It reflects the reality from the charecters' point of view.</p><p><strong><strong><strong><u><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Advice to Would-Be-Heroes</strong> (By Mercedes Lackey)</span></span></u><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">"So want you go earning your keep with your sword </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">And you think it cannot be too hard – </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">And you dream becoming a hero or lord </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">With your praises sung out by some bard . </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Well now, let me then venture to give you advice </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">And when all of my lecture is done </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">We will see if my words have not made you think twice </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">About whether adventuring is “fun!” </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Now before you seek shelter or food for yourself </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Go seek first for those things for your beast </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">For he is worth far more than praises or pelf </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Though a fool things to value him least . </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">It you’ve ever a moment at leisure to spare </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Than devote it, as if to your god, </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">To his grooming, and practice, and weapons-repair </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">And seeing you both are well-stod . </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Eat you lightly and sparingly – never full-fed – </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">For a full belly founders you mind . </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Ah, but sleep when you can - it is better then bread - </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">For on night-watch no rest you will find . </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Do not boast up your skill, for there is always one more </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Who would prove he is better then you . </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Treat swordladies like sisters, and not like some whore </span></span></strong></strong></strong></p><p><strong><strong><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">Or your wenching days, child, will be few .</span></span></strong></strong></strong></p><p></p><p></p><p>..."</p><p></p><p>When you start out you are not a hero. You have the potensial to one day become one. Until then you should be careful. After, even more so. For then the adventure might come to seek you instead of the other way around.</p><p></p><p>Sorry, getting off topic here. Please comment on the article or give your examples how your group is staying aware and taking care.</p></blockquote><p></p>
[QUOTE="Luce, post: 4479532, member: 29760"] Yes, and No. The article is representative of particular style of play. Not everybody likes to play in the same way. And everyone is right for himself. Some groups liek to use cold steel and eldrich magic to cut through their foes. Others prefer to use their briliant wits to control their foes and lead them to their doom. The only wrong way is when the people around the table are [U]not[/U] having fun, other then that go for it. As always take what you like and make it part of your game. To me the DM is both your enemy and your friend. He runs the enemies, allays and everybody the players do not. It is his goals to make the game challenging and interesting, but is not out to get you. With the power he has [in game] is would be very easy to TPK, but if he does that he will be out of a game. One does not need the advice in that article to run a good game. I just wanted to start a discusion about as it represents [to me] a reminder to give creative and unusual aproaches a try from time to time. The medusa trick is not meant to replace a fear spell, just an example of immersive RP. It might or might not work as deemed by the DM. Though if it was me I allow it for the sheer audacity, at least the first few times. The list of default actions are supposed to speed up play to some extend, just as some spellcasters have default prepared list in different situations(while in the city, while traveling by sea) thus when sudden events happen (like a summoning getting loose in the market) the party can jump right in instead of waiting half hour for spellcasters do their thing. The idea say it once and that is it (you can always change it latter, between sessions). This way long discusions before (or during) the adventure can be avoided. To some DM if you did not state you post a rear guard(or night watch) you are fair game when the orks come a-calling. "Of coarse, we had somebody watching thr rear! How stupid do you thing we are?" "Well, you did not think to mention it before the attack came." Now the term "today's game" can be a bit misleading. Not everyone is running the same edition or even system. The article was published during a particular time period, but the ideas within are not so specific as not to be aplicable for number of different games. As for the heroic deeds- it all depends which heroes you prefer. I like to think Batman, not Superman. You are better then most, but still should watch your back. You do not have to take safety precausions, just your chances are better if you do. In fact here is part of song I like to spring in play on new (or overeager) players the first time they visit an inn. It reflects the reality from the charecters' point of view. [B][B][B][U][FONT=Arial][SIZE=3][B]Advice to Would-Be-Heroes[/B] (By Mercedes Lackey)[/SIZE][/FONT][/U][FONT=Arial][SIZE=2] "So want you go earning your keep with your sword And you think it cannot be too hard – And you dream becoming a hero or lord With your praises sung out by some bard . Well now, let me then venture to give you advice And when all of my lecture is done We will see if my words have not made you think twice About whether adventuring is “fun!” Now before you seek shelter or food for yourself Go seek first for those things for your beast For he is worth far more than praises or pelf Though a fool things to value him least . It you’ve ever a moment at leisure to spare Than devote it, as if to your god, To his grooming, and practice, and weapons-repair And seeing you both are well-stod . Eat you lightly and sparingly – never full-fed – For a full belly founders you mind . Ah, but sleep when you can - it is better then bread - For on night-watch no rest you will find . Do not boast up your skill, for there is always one more Who would prove he is better then you . Treat swordladies like sisters, and not like some whore Or your wenching days, child, will be few .[/SIZE][/FONT][/B][/B][/B] ..." When you start out you are not a hero. You have the potensial to one day become one. Until then you should be careful. After, even more so. For then the adventure might come to seek you instead of the other way around. Sorry, getting off topic here. Please comment on the article or give your examples how your group is staying aware and taking care. [/QUOTE]
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