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Be honest, how long would it really take you to notice all of this stuff...?
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<blockquote data-quote="Stormonu" data-source="post: 6320013" data-attributes="member: 52734"><p>I feel like I had a fairly good understanding of the shortcomings of 3E, but the only time I think I ran into issues when we converted our 1E/2E characters for a short-lived stint. they were about 15th level and I just wasn't ready for the change in power at 3E.</p><p></p><p>Since then, I've avoided "high level" games, and start winding the game down start about 9th level and pretty much shutting down the campaign by 12th. And really, with that self-induced limitation, I haven't run into any issues that I haven't been able to handle. I know I've had players who have attempted to build powerful characters, but they usually end up being one-trick ponies who then get killed when they run into something where they've built a blindside into their character (and overconfident they could tackle anything). Basically, the long game killed them where they'd built to win the short-term gain.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6320013, member: 52734"] I feel like I had a fairly good understanding of the shortcomings of 3E, but the only time I think I ran into issues when we converted our 1E/2E characters for a short-lived stint. they were about 15th level and I just wasn't ready for the change in power at 3E. Since then, I've avoided "high level" games, and start winding the game down start about 9th level and pretty much shutting down the campaign by 12th. And really, with that self-induced limitation, I haven't run into any issues that I haven't been able to handle. I know I've had players who have attempted to build powerful characters, but they usually end up being one-trick ponies who then get killed when they run into something where they've built a blindside into their character (and overconfident they could tackle anything). Basically, the long game killed them where they'd built to win the short-term gain. [/QUOTE]
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