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Be honest, how long would it really take you to notice all of this stuff...?
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<blockquote data-quote="Tequila Sunrise" data-source="post: 6320072" data-attributes="member: 40398"><p>Same here. I wasn't very critical of game balance until I became a regular forum-goer. I remember looking at the 3.0 sorcerer and thinking "Its spells are staggered a level behind the wizard, but once it reaches 18th level it can cast spontaneous <em>polar rays</em>...best class <em>evar</em>!!!" <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Some fans love new editions because it sets the RESET button on their over-familiarity and system analysis, but not so for me. I can't help analyzing even new rules, on some level; but I wouldn't want to 'unsee' D&D's ugly underbelly. I think it's made me a more thoughtful, tasteful person.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 6320072, member: 40398"] Same here. I wasn't very critical of game balance until I became a regular forum-goer. I remember looking at the 3.0 sorcerer and thinking "Its spells are staggered a level behind the wizard, but once it reaches 18th level it can cast spontaneous [I]polar rays[/I]...best class [I]evar[/I]!!!" :lol: Some fans love new editions because it sets the RESET button on their over-familiarity and system analysis, but not so for me. I can't help analyzing even new rules, on some level; but I wouldn't want to 'unsee' D&D's ugly underbelly. I think it's made me a more thoughtful, tasteful person. [/QUOTE]
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