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Be honest, how long would it really take you to notice all of this stuff...?
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<blockquote data-quote="Ratskinner" data-source="post: 6320522" data-attributes="member: 6688937"><p>IMO, that's the fault of the design for 3e's buff spells (and 3e's general penchant for adjusting all you stats on the fly). If they had worked more like DW "hold" mechanic, I think it might have been easier. So you might have seen:</p><p></p><p><em>Bull's Strength</em>: You or the target of this spell may hold 2d6. The recipient may spend a point of this hold to: give +3 to a strength or strength-based skill check, increase the strength modifier of melee attack by 2, or add 2d4 Str damage to a melee attack. An unspent hold vanishes after 10 minutes.</p><p></p><p>I dunno if that kind of design was kicking around back then, but I think it could have fixed a great deal of 3e's buff issues. (Consider applying it to Wildshape, for instance).</p><p></p><p>Edit: buff issues, not balance issues...although some of those might be helped as well.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 6320522, member: 6688937"] IMO, that's the fault of the design for 3e's buff spells (and 3e's general penchant for adjusting all you stats on the fly). If they had worked more like DW "hold" mechanic, I think it might have been easier. So you might have seen: [I]Bull's Strength[/I]: You or the target of this spell may hold 2d6. The recipient may spend a point of this hold to: give +3 to a strength or strength-based skill check, increase the strength modifier of melee attack by 2, or add 2d4 Str damage to a melee attack. An unspent hold vanishes after 10 minutes. I dunno if that kind of design was kicking around back then, but I think it could have fixed a great deal of 3e's buff issues. (Consider applying it to Wildshape, for instance). Edit: buff issues, not balance issues...although some of those might be helped as well. [/QUOTE]
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